Genosound’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,862 | 0 | 0 | 0 | ||||
| Tier | 7.05 | — | — | — | ||||
| Wins | 4,856 | 49.24% | 0 | — | 0 | — | 0 | — |
| Losses | 4,894 | 49.62% | 0 | — | 0 | — | 0 | — |
| Draws | 112 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,461 | 24.95% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,030 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.81 | — | — | — | ||||
| Tanks spotted | 6,882 | 0.70 | 0 | — | 0 | — | 0 | — |
| Damages | 837.03 | — | — | — | ||||
| Track damages | 46.85 | — | — | — | ||||
| Spotting damages | 215.15 | — | — | — | ||||
| Assisting damages | 262.00 | — | — | — | ||||
| Combined damages | 1,099.04 | — | — | — | ||||
| Base capture | 17,649 | 1.79 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,612 | 0.37 | 0 | — | 0 | — | 0 | — |
| Experience | 570.05 | — | — | — | ||||
| Hit rate | 67.42% | — | — | — | ||||
| Personal rating | 4,910 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,283 | 0 | 0 | 0 | ||||
| WN7 | 837.72 | — | — | — | ||||
| WN8 | 994.46 | — | — | — | ||||
| WNX | 843.95 | — | — | — | ||||
Genosound’s progression
Tanks shaping Genosound’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3Tier VIII· 296 battles1,117.77−8.94 if removed
- SMV CC-64 ViperaTier VIII· 211 battles1,187.32−8.83 if removed
- Char Futur 4Tier IX· 111 battles1,435.91−8.40 if removed
- FCM 50 tTier VIII· 361 battles1,035.22−7.89 if removed
- IS-7Tier X· 81 battles1,463.27−7.32 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 3 Chi-NuTier V· 129 battles282.23+5.57 if removed
- UDES 14 Alt 5Tier VIII· 108 battles505.44+4.49 if removed
- AMX ELC bisTier V· 102 battles298.49+4.14 if removed
- CrusaderTier VI· 81 battles241.05+4.09 if removed
- M3 LeeTier IV· 55 battles73.13+3.74 if removed
Genosound’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
13 of 175 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
15 of 175 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 81 battles2,562the gun carries none
- Tier VII· 33 battles1,278the gun carries none
- Tier VI· 26 battles1,042the gun carries none
Genosound’s clans history
4 clans · 3y 4mo in clans
