Game_Gang_pro’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,255 | 0 | 0 | 0 | ||||
| Tier | 7.01 | — | — | — | ||||
| Wins | 1,104 | 48.96% | 0 | — | 0 | — | 0 | — |
| Losses | 1,110 | 49.22% | 0 | — | 0 | — | 0 | — |
| Draws | 41 | 1.82% | 0 | — | 0 | — | 0 | — |
| Battles survived | 625 | 27.72% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,378 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.85 | — | — | — | ||||
| Tanks spotted | 1,523 | 0.68 | 0 | — | 0 | — | 0 | — |
| Damages | 860.16 | — | — | — | ||||
| Track damages | 36.40 | — | — | — | ||||
| Spotting damages | 175.71 | — | — | — | ||||
| Assisting damages | 212.10 | — | — | — | ||||
| Combined damages | 1,072.26 | — | — | — | ||||
| Base capture | 1,547 | 0.69 | 0 | — | 0 | — | 0 | — |
| Base defense | 794 | 0.35 | 0 | — | 0 | — | 0 | — |
| Experience | 568.02 | — | — | — | ||||
| Hit rate | 62.85% | — | — | — | ||||
| Personal rating | 4,704 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,658 | 0 | 0 | 0 | ||||
| WN7 | 843.13 | — | — | — | ||||
| WN8 | 1,011.05 | — | — | — | ||||
| WNX | 876.30 | — | — | — | ||||
Game_Gang_pro’s progression
Tanks shaping Game_Gang_pro’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 64 battles1,673.16−31.63 if removed
- JagdtigerTier IX· 112 battles1,308.36−28.55 if removed
- ISTier VII· 63 battles1,513.55−18.47 if removed
- Object 705Tier IX· 51 battles1,404.84−15.09 if removed
- ChallengerTier VII· 48 battles1,293.85−9.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- IS-3Tier VIII· 127 battles380.13+38.13 if removed
- Object 257Tier IX· 147 battles593.30+25.70 if removed
- Škoda T 25Tier VI· 55 battles249.84+14.68 if removed
- Vz. 44-1Tier VII· 56 battles414.28+14.22 if removed
- StuG III Ausf. GTier V· 84 battles527.46+11.53 if removed
Game_Gang_pro’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 78 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 78 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 28 battles1,169the gun carries none
- Tier X· 64 battles2,453the gun carries none
- Tier VI· 30 battles1,231the gun carries none
- Tier IX· 51 battles1,989the gun carries none
- Tier VII· 48 battles1,187the gun carries none
- Tier VII· 51 battles1,111the gun carries none
Game_Gang_pro’s clans history
1 clans · 2y 3mo in clans
