GRAM50's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 591 | 0 | 0 | 0 | ||||
| Tier | 6.34 | — | — | — | ||||
| Wins | 331 | 56.01% | 0 | — | 0 | — | 0 | — |
| Losses | 248 | 41.96% | 0 | — | 0 | — | 0 | — |
| Draws | 12 | 2.03% | 0 | — | 0 | — | 0 | — |
| Battles survived | 226 | 38.24% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 669 | 1.13 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.83 | — | — | — | ||||
| Tanks spotted | 448 | 0.76 | 0 | — | 0 | — | 0 | — |
| Damages | 1,195.95 | — | — | — | ||||
| Track damages | 38.11 | — | — | — | ||||
| Spotting damages | 167.08 | — | — | — | ||||
| Assisting damages | 205.19 | — | — | — | ||||
| Combined damages | 1,401.14 | — | — | — | ||||
| Base capture | 425 | 0.72 | 0 | — | 0 | — | 0 | — |
| Base defense | 546 | 0.92 | 0 | — | 0 | — | 0 | — |
| Experience | 661.18 | — | — | — | ||||
| Hit rate | 69.54% | — | — | — | ||||
| Personal rating | 5,024 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,344 | 0 | 0 | 0 | ||||
| WN7 | 1,502.28 | — | — | — | ||||
| WN8 | 2,046.98 | — | — | — | ||||
| WNX | 1,976.01 | — | — | — | ||||
GRAM50's progression
Tanks shaping GRAM50's rating
Tanks that prop the overall up: dropping them would lower the rating.
- M10 WolverineTier V· 33 battles2,555.81−27.68 if removed
- NashornTier VI· 42 battles2,249.53−25.51 if removed
- VK 30.01 (H)Tier V· 41 battles1,926.18−3.14 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 59 battles1,958.09−0.82 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Sturer EmilTier VII· 43 battles1,172.12+67.69 if removed
- Waffenträger auf Pz. IVTier IX· 70 battles1,793.90+29.27 if removed
- VK 30.02 (M)Tier VI· 64 battles1,775.75+8.50 if removed
GRAM50's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 25 vehicles carry a mark (16% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
3 of 25 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 33 battles1,071carriesnone
- Tier V· 25 battles915carriesnone
- Tier VII· 28 battles1,472carriesnone
- Tier IX· 70 battles2,215carriesnone
- Tier VI· 42 battles1,327carries
- Tier VII· 43 battles1,078carriesnone
GRAM50's clans history
1 clans · 2y 4mo in clans
