G4GI's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 32,020 | 0 | 0 | 12 | ||||
| Tier | 7.21 | — | — | 9.25 | ||||
| Wins | 16,047 | 50.12% | 0 | — | 0 | — | 4 | 33.33% |
| Losses | 15,436 | 48.21% | 0 | — | 0 | — | 8 | 66.67% |
| Draws | 537 | 1.68% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 10,575 | 33.03% | 0 | — | 0 | — | 4 | 33.33% |
| Tanks destroyed | 25,741 | 0.80 | 0 | — | 0 | — | 11 | 0.92 |
| Destruction ratio | 1.20 | — | — | 1.38 | ||||
| Tanks spotted | 25,233 | 0.79 | 0 | — | 0 | — | 28 | 2.33 |
| Damages | 949.40 | — | — | 1,507.25 | ||||
| Track damages | 47.59 | — | — | 0.00 | ||||
| Spotting damages | 278.46 | — | — | 1,135.75 | ||||
| Assisting damages | 326.05 | — | — | 1,135.75 | ||||
| Combined damages | 1,275.46 | — | — | 2,643.00 | ||||
| Base capture | 20,840 | 0.65 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 17,362 | 0.54 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 629.62 | — | — | 704.67 | ||||
| Hit rate | 58.84% | — | — | 70.48% | ||||
| Personal rating | 6,237 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,947 | 0 | 0 | +1 | ||||
| WN7 | 1,007.46 | — | — | 989.27 | ||||
| WN8 | 1,162.69 | — | — | 1,609.95 | ||||
| WNX | 1,101.80 | — | — | 1,945.44 | ||||
G4GI's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping G4GI's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Churchill IIITier V· 1,217 battles1,696.14−17.82 if removed
- T14Tier V· 415 battles2,258.08−11.68 if removed
- TortoiseTier IX· 515 battles1,484.14−7.17 if removed
- GSOR 1008Tier VIII· 754 battles1,303.96−6.57 if removed
- ManticoreTier X· 248 battles1,732.69−6.43 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- TKS z n.k.m. 20 mmTier II· 179 battles195.60+5.01 if removed
- T49Tier IX· 231 battles620.87+4.55 if removed
- AMR 35Tier II· 111 battles164.80+3.22 if removed
- AMX M4 mle. 49Tier VIII· 369 battles869.78+2.74 if removed
- Type 4 HeavyTier IX· 129 battles618.64+2.63 if removed
G4GI's marks and mastery
Marks of Mastery501318440
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
40 of 320 vehicles carry an Ace Tanker (13% of the garage).
G4GI's clans history
8 clans · 5y 8mo in clans
