Funkil’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,769 | 0 | 0 | 0 | ||||
| Tier | 6.15 | — | — | — | ||||
| Wins | 3,233 | 47.76% | 0 | — | 0 | — | 0 | — |
| Losses | 3,449 | 50.95% | 0 | — | 0 | — | 0 | — |
| Draws | 87 | 1.29% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,085 | 30.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,195 | 0.62 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 4,203 | 0.62 | 0 | — | 0 | — | 0 | — |
| Damages | 655.87 | — | — | — | ||||
| Track damages | 29.52 | — | — | — | ||||
| Spotting damages | 128.64 | — | — | — | ||||
| Assisting damages | 158.17 | — | — | — | ||||
| Combined damages | 814.04 | — | — | — | ||||
| Base capture | 9,736 | 1.44 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,640 | 0.39 | 0 | — | 0 | — | 0 | — |
| Experience | 391.36 | — | — | — | ||||
| Hit rate | 56.28% | — | — | — | ||||
| Personal rating | 4,476 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,688 | 0 | 0 | 0 | ||||
| WN7 | 788.93 | — | — | — | ||||
| WN8 | 949.45 | — | — | — | ||||
| WNX | 767.11 | — | — | — | ||||
Funkil’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping Funkil’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VII· 164 battles1,700.74−22.40 if removed
- Tier VIII· 249 battles1,241.97−21.40 if removed
- Tier IX· 231 battles1,240.13−19.26 if removed
- Tier VII· 116 battles1,542.60−12.93 if removed
- Tier X· 187 battles986.62−11.01 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VII· 213 battles181.72+28.02 if removed
- Tier V· 134 battles48.34+14.07 if removed
- Tier VI· 169 battles317.94+11.93 if removed
- Tier IX· 222 battles556.35+10.11 if removed
- Tier VIII· 239 battles567.83+9.63 if removed
Funkil’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 105 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 105 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 26 battles851the gun carries none
- Tier V· 34 battles830the gun carries none
- Tier VII· 33 battles1,401the gun carries none
- Tier VI· 40 battles939the gun carries none
- Tier VIII· 68 battles1,303the gun carries none
- Tier VII· 44 battles1,298the gun carries none
Funkil’s clans history
2 clans · 2 months in clans