Freakman's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 39,816 | 0 | 23 | 286 | ||||
| Tier | 7.63 | — | 10.00 | 9.86 | ||||
| Wins | 20,182 | 50.69% | 0 | — | 15 | 65.22% | 174 | 60.84% |
| Losses | 19,140 | 48.07% | 0 | — | 8 | 34.78% | 105 | 36.71% |
| Draws | 494 | 1.24% | 0 | — | 0 | 0.00% | 7 | 2.45% |
| Battles survived | 13,150 | 33.03% | 0 | — | 11 | 47.83% | 125 | 43.71% |
| Tanks destroyed | 40,097 | 1.01 | 0 | — | 29 | 1.26 | 310 | 1.08 |
| Destruction ratio | 1.50 | — | 2.42 | 1.93 | ||||
| Tanks spotted | 36,879 | 0.93 | 0 | — | 18 | 0.78 | 347 | 1.21 |
| Damages | 1,291.27 | — | 2,374.74 | 2,254.40 | ||||
| Track damages | 58.30 | — | 40.42 | 45.04 | ||||
| Spotting damages | 293.01 | — | 303.89 | 752.71 | ||||
| Assisting damages | 351.31 | — | 344.32 | 797.75 | ||||
| Combined damages | 1,642.58 | — | 2,948.95 | 3,069.19 | ||||
| Base capture | 46,940 | 1.18 | 0 | — | 0 | 0.00 | 79 | 0.28 |
| Base defense | 24,039 | 0.60 | 0 | — | 0 | 0.00 | 127 | 0.44 |
| Experience | 673.18 | — | 1,001.43 | 941.28 | ||||
| Hit rate | 72.41% | — | 86.75% | 80.18% | ||||
| Personal rating | 7,191 | 0 | +4 | +40 | ||||
| World of Tanks Rating | 6,601 | 0 | -1 | +7 | ||||
| WN7 | 1,240.03 | — | 1,486.18 | 1,459.76 | ||||
| WN8 | 1,639.54 | — | 2,230.78 | 2,154.41 | ||||
| WNX | 1,526.38 | — | 2,042.49 | 2,180.33 | ||||
Freakman's progression
Tanks shaping Freakman's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard 1Tier X· 277 battles2,488.96−9.12 if removed
- Panhard EBR 75 (FL 10)Tier VIII· 263 battles2,657.95−6.71 if removed
- T-100 LTTier X· 135 battles2,959.69−6.19 if removed
- STB-1Tier X· 184 battles2,417.97−5.54 if removed
- Rheinmetall PanzerwagenTier X· 122 battles2,836.44−5.08 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 533 battles731.23+14.32 if removed
- T69Tier VIII· 340 battles383.08+11.69 if removed
- T54E1Tier IX· 318 battles718.96+8.98 if removed
- T71 DATier VII· 203 battles138.10+7.84 if removed
- T-54Tier IX· 408 battles1,047.24+6.42 if removed
Freakman's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 657 of 660 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
143 of 660 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 29 battles2,319carriesnone
- Tier VI· 38 battles1,111carriesnone
- Tier VIII· 39 battles2,347carriesnone
- Tier VIII· 61 battles2,156carriesnone
- Tier VIII· 30 battles2,233carriesnone
- Tier VIII· 36 battles2,091carriesnone
Freakman's clans history
26 clans · 11y 3mo in clans
