Fire_time’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 576 | 0 | 0 | 0 | ||||
| Avg tier | 4.74 | — | — | — | ||||
| Wins | 336 | 58.33% | 0 | — | 0 | — | 0 | — |
| Losses | 230 | 39.93% | 0 | — | 0 | — | 0 | — |
| Draws | 10 | 1.74% | 0 | — | 0 | — | 0 | — |
| Battles survived | 272 | 47.22% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 674 | 1.17 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.22 | — | — | — | ||||
| Tanks spotted | 439 | 0.76 | 0 | — | 0 | — | 0 | — |
| Damages | 589.56 | — | — | — | ||||
| Track damages | 31.35 | — | — | — | ||||
| Spotting damages | 91.32 | — | — | — | ||||
| Assisting damages | 122.67 | — | — | — | ||||
| Combined damages | 712.23 | — | — | — | ||||
| Base capture | 1,503 | 2.61 | 0 | — | 0 | — | 0 | — |
| Base defense | 972 | 1.69 | 0 | — | 0 | — | 0 | — |
| Experience | 487.44 | — | — | — | ||||
| Hit rate | 56.09% | — | — | — | ||||
| Personal rating | 4,687 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,828 | 0 | 0 | 0 | ||||
| WN7 | 1,378.77 | — | — | — | ||||
| WN8 | 1,473.18 | — | — | — | ||||
| WNX | 1,002.86 | — | — | — | ||||
Fire_time’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Fire_time’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Fire_time’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping Fire_time’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 130 battles1,503.90−173.49 if removed
- Tier VII· 72 battles1,464.75−102.10 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IV· 52 battles583.59+36.86 if removed
- Tier VI· 60 battles803.07+30.54 if removed
- Tier III· 32 battles539.90+20.47 if removed
- Tier V· 39 battles740.28+17.67 if removed
- Tier IV· 32 battles538.45+17.44 if removed
Fire_time’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 5 of 21 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 21 vehicles carry an Ace Tanker (24% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 72 battles1,418the gun carries none
Fire_time’s clans history
1 clans · 12y in clans
