FinalEvolution’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 38,168 | 6 | 81 | 474 | ||||
| Avg tier | 8.20 | 11.00 | 10.43 | 10.29 | ||||
| Wins | 19,447 | 50.95% | 3 | 50.00% | 40 | 49.38% | 249 | 52.53% |
| Losses | 18,258 | 47.84% | 3 | 50.00% | 41 | 50.62% | 217 | 45.78% |
| Draws | 463 | 1.21% | 0 | 0.00% | 0 | 0.00% | 8 | 1.69% |
| Battles survived | 10,096 | 26.45% | 2 | 33.33% | 26 | 32.10% | 141 | 29.75% |
| Tanks destroyed | 34,900 | 0.91 | 7 | 1.17 | 73 | 0.90 | 471 | 0.99 |
| Destruction ratio | 1.24 | 1.75 | 1.33 | 1.41 | ||||
| Tanks spotted | 48,382 | 1.27 | 5 | 0.83 | 106 | 1.31 | 598 | 1.26 |
| Damages | 1,396.72 | 3,203.83 | 2,380.47 | 2,403.36 | ||||
| Track damages | 68.76 | 88.17 | 30.56 | 71.21 | ||||
| Spotting damages | 371.44 | 66.17 | 436.10 | 463.34 | ||||
| Assisting damages | 440.20 | 154.33 | 466.65 | 534.54 | ||||
| Combined damages | 1,836.91 | 3,358.17 | 2,847.12 | 2,942.94 | ||||
| Base capture | 23,217 | 0.61 | 0 | 0.00 | 88 | 1.09 | 298 | 0.63 |
| Base defense | 16,952 | 0.44 | 0 | 0.00 | 112 | 1.38 | 148 | 0.31 |
| Experience | 616.77 | 923.00 | 930.75 | 946.68 | ||||
| Hit rate | 69.35% | 71.43% | 71.66% | 76.76% | ||||
| Personal rating | 6,915 | +1 | +5 | +35 | ||||
| World of Tanks Rating | 5,440 | +1 | +4 | +31 | ||||
| WN7 | 1,203.99 | 1,322.23 | 1,289.70 | 1,292.26 | ||||
| WN8 | 1,563.29 | 2,212.88 | 1,844.28 | 1,930.72 | ||||
| WNX | 1,546.90 | 2,260.55 | 1,841.09 | 2,026.56 | ||||
FinalEvolution’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of FinalEvolution’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
FinalEvolution’s progression
Tanks shaping FinalEvolution’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 1,399 battles2,158.78−28.71 if removed
- Tier X· 970 battles2,298.21−26.40 if removed
- Tier X· 826 battles2,287.80−21.34 if removed
- Tier XI· 414 battles2,796.69−20.17 if removed
- Tier IX· 536 battles2,339.91−14.38 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VII· 2,574 battles780.66+40.36 if removed
- Tier VI· 1,895 battles1,006.97+17.89 if removed
- Tier X· 1,456 battles1,118.17+12.91 if removed
- Tier VIII· 760 battles1,047.84+9.94 if removed
- Tier II· 512 battles191.30+8.80 if removed
FinalEvolution’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 3 of 149 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
48 of 149 vehicles carry an Ace Tanker (32% of the garage).
FinalEvolution’s clans history
11 clans · 5y 4mo in clans
