Felixiq's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,886 | 0 | 0 | 96 | ||||
| Tier | 6.95 | — | — | 8.05 | ||||
| Wins | 3,812 | 48.34% | 0 | — | 0 | — | 53 | 55.21% |
| Losses | 3,967 | 50.30% | 0 | — | 0 | — | 42 | 43.75% |
| Draws | 107 | 1.36% | 0 | — | 0 | — | 1 | 1.04% |
| Battles survived | 2,099 | 26.62% | 0 | — | 0 | — | 26 | 27.08% |
| Tanks destroyed | 4,529 | 0.57 | 0 | — | 0 | — | 71 | 0.74 |
| Destruction ratio | 0.78 | — | — | 1.01 | ||||
| Tanks spotted | 6,453 | 0.82 | 0 | — | 0 | — | 98 | 1.02 |
| Damages | 844.85 | — | — | 1,496.33 | ||||
| Track damages | 36.02 | — | — | 52.18 | ||||
| Spotting damages | 241.24 | — | — | 340.27 | ||||
| Assisting damages | 277.26 | — | — | 392.45 | ||||
| Combined damages | 1,122.11 | — | — | 1,918.48 | ||||
| Base capture | 4,472 | 0.57 | 0 | — | 0 | — | 32 | 0.33 |
| Base defense | 1,987 | 0.25 | 0 | — | 0 | — | 2 | 0.02 |
| Experience | 483.09 | — | — | 852.79 | ||||
| Hit rate | 63.28% | — | — | 75.27% | ||||
| Personal rating | 4,824 | 0 | 0 | +40 | ||||
| World of Tanks Rating | 4,571 | 0 | 0 | +42 | ||||
| WN7 | 821.48 | — | — | 1,167.14 | ||||
| WN8 | 1,020.11 | — | — | 1,704.12 | ||||
| WNX | 899.38 | — | — | 1,566.72 | ||||
Felixiq's progression
Tanks shaping Felixiq's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger-MausTier IX· 237 battles1,381.94−19.70 if removed
- IS-7Tier X· 138 battles1,501.89−14.28 if removed
- SU-130PMTier VIII· 157 battles1,423.65−12.72 if removed
- T-34-85MTier VI· 170 battles1,414.08−11.26 if removed
- Leopard Prototyp ATier IX· 94 battles1,570.86−10.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 349 battles434.87+24.66 if removed
- KV-85Tier VI· 265 battles222.70+23.93 if removed
- KV-1Tier V· 157 battles213.12+12.67 if removed
- CrusaderTier VI· 85 battles126.31+8.62 if removed
- IS-3Tier VIII· 335 battles747.15+7.98 if removed
Felixiq's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
17 of 190 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
10 of 190 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 34 battles1,416carriesnone
- Tier VIII· 46 battles1,858carriesnone
- Tier VI· 35 battles1,169carriesnone
- Tier VII· 29 battles1,472carriesnone
- Tier XI· 25 battles3,585carriesnone
- Tier VIII· 37 battles1,832carriesnone
Felixiq's clans history
2 clans · 1y 6mo in clans
