Feelp’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,344 | 0 | 0 | 0 | ||||
| Tier | 5.27 | — | — | — | ||||
| Wins | 3,565 | 48.54% | 0 | — | 0 | — | 0 | — |
| Losses | 3,707 | 50.48% | 0 | — | 0 | — | 0 | — |
| Draws | 72 | 0.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,667 | 22.70% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,713 | 0.64 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.83 | — | — | — | ||||
| Tanks spotted | 6,453 | 0.88 | 0 | — | 0 | — | 0 | — |
| Damages | 425.17 | — | — | — | ||||
| Track damages | 24.24 | — | — | — | ||||
| Spotting damages | 157.01 | — | — | — | ||||
| Assisting damages | 181.25 | — | — | — | ||||
| Combined damages | 606.43 | — | — | — | ||||
| Base capture | 4,455 | 0.61 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,271 | 0.45 | 0 | — | 0 | — | 0 | — |
| Experience | 329.88 | — | — | — | ||||
| Hit rate | 57.38% | — | — | — | ||||
| Personal rating | 3,449 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,308 | 0 | 0 | 0 | ||||
| WN7 | 755.30 | — | — | — | ||||
| WN8 | 749.14 | — | — | — | ||||
| WNX | 617.43 | — | — | — | ||||
Feelp’s progression
Tanks shaping Feelp’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 25Tier VII· 457 battles1,144.68−47.01 if removed
- Bat.-Châtillon 12 tTier VIII· 355 battles1,156.79−32.79 if removed
- AMX 50 100Tier VIII· 274 battles818.15−14.21 if removed
- G.W. Tiger (P)Tier VIII· 296 battles743.86−10.36 if removed
- Dicker MaxTier VI· 102 battles1,393.25−10.30 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T2 Light TankTier II· 148 battles70.21+11.83 if removed
- HummelTier VI· 177 battles284.00+8.66 if removed
- T67Tier V· 169 battles295.05+7.54 if removed
- T3 HMCTier II· 413 battles363.97+7.24 if removed
- StuG III Ausf. GTier V· 89 battles155.03+5.83 if removed
Feelp’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 159 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 159 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 33 battles703the gun carries none
- Tier V· 31 battles730the gun carries none
Feelp’s clans history
7 clans · 12 months in clans