FazyBoy’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles7,507035306
Tier9.0910.3110.38
Wins3,67248.91%01851.43%14346.73%
Losses3,69949.27%01645.71%15751.31%
Draws1361.81%012.86%61.96%
Battles survived2,77136.91%01337.14%9230.07%
Tanks destroyed6,4140.850391.112150.70
Destruction ratio1.351.771.00
Tanks spotted2,6920.360170.491330.43
Damages1,603.542,085.601,779.66
Track damages44.9849.1940.81
Spotting damages186.67504.97296.68
Assisting damages231.65554.16337.50
Combined damages1,835.192,621.562,115.79
Base capture3,6460.49000.00830.27
Base defense2,3040.31000.00430.14
Experience626.94803.74738.69
Hit rate68.29%69.20%72.43%
Personal rating6,7010+9+11
World of Tanks Rating4,49300-40
WN7986.091,127.49791.88
WN81,262.591,536.251,072.35
WNX1,254.711,562.531,029.46

FazyBoy’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping FazyBoy’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Hirschkäfer
    Tier XI· 757 battles
    1,404.26−20.88 if removed
  • Strv 107-12
    Tier XI· 326 battles
    1,512.31−16.42 if removed
  • SU-122-44
    Tier VII· 311 battles
    1,454.81−11.02 if removed
  • Char Futur 4
    Tier IX· 345 battles
    1,427.99−8.77 if removed
  • WZ-113G FT
    Tier X· 308 battles
    1,416.06−7.93 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Emil II
    Tier IX· 134 battles
    881.32+6.49 if removed
  • Sturer Emil
    Tier VII· 96 battles
    695.04+5.69 if removed
  • BZ-79
    Tier XI· 87 battles
    874.63+5.65 if removed
  • UDES 03
    Tier VIII· 115 battles
    882.80+5.09 if removed
  • BZ-75
    Tier X· 122 battles
    992.05+4.85 if removed

FazyBoy’s marks and mastery

Marks of Excellence1100

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI22
X81
IX92
VIII74
VII71
VI71
V3
IV2
III3
II2
I3

Marks read for 64 of 65 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery93rd Class3252nd Class2221st Class16Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI1211
X351
IX3521
VIII1271
VII143
VI1421
V21
IV11
III111
II11
I111

6 of 65 vehicles carry an Ace Tanker (9% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier IX· 40 battles
    1,532the gun carries none
  • Tier VIII· 74 battles
    1,618the gun carries none
  • Tier V· 32 battles
    847the gun carries none

FazyBoy’s clans history

2 clans · 3y 3mo in clans

Jan 20222023202420252026today
[MEPCY]MEPCY emblemNo mercy to sinners. The last order of Vigilantes.current3 years
[AMCR]AMCR emblemWoT Amicii Români13 Apr 20234 months