Fallout90’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,721 | 0 | 0 | 0 | ||||
| Tier | 6.95 | — | — | — | ||||
| Wins | 4,491 | 58.17% | 0 | — | 0 | — | 0 | — |
| Losses | 3,107 | 40.24% | 0 | — | 0 | — | 0 | — |
| Draws | 123 | 1.59% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,812 | 36.42% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,853 | 1.15 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.80 | — | — | — | ||||
| Tanks spotted | 10,758 | 1.39 | 0 | — | 0 | — | 0 | — |
| Damages | 1,169.97 | — | — | — | ||||
| Track damages | 9.33 | — | — | — | ||||
| Spotting damages | 61.39 | — | — | — | ||||
| Assisting damages | 70.71 | — | — | — | ||||
| Combined damages | 1,240.68 | — | — | — | ||||
| Base capture | 36,780 | 4.76 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,077 | 0.92 | 0 | — | 0 | — | 0 | — |
| Experience | 728.39 | — | — | — | ||||
| Hit rate | 78.92% | — | — | — | ||||
| Personal rating | 7,911 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,113 | 0 | 0 | 0 | ||||
| WN7 | 1,522.05 | — | — | — | ||||
| WN8 | 2,011.51 | — | — | — | ||||
| WNX | 1,345.07 | — | — | — | ||||
Fallout90’s progression
Tanks shaping Fallout90’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 704Tier IX· 203 battles2,191.60−31.17 if removed
- Type 59Tier VIII· 468 battles1,693.26−24.44 if removed
- T29Tier VII· 221 battles2,127.96−22.88 if removed
- T-10Tier IX· 371 battles1,629.73−20.57 if removed
- S-51Tier VII· 137 battles2,021.38−12.12 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 194 battles656.65+25.06 if removed
- T-44Tier VIII· 244 battles971.14+14.79 if removed
- Bat.-Châtillon 25 t APTier IX· 216 battles1,055.50+12.94 if removed
- AMX 13 75Tier VII· 84 battles340.54+11.73 if removed
- T-43Tier VII· 133 battles739.93+11.14 if removed
Fallout90’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 85 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
29 of 85 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 158 battles1,775the gun carries none
- Tier IX· 203 battles2,461the gun carries none
- Tier X· 43 battles2,149the gun carries none
Fallout90’s clans history
1 clans · 15y 5mo in clans
