Fallout12's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 81,133 | 92 | 176 | 526 | ||||
| Tier | 8.04 | 9.72 | 9.56 | 9.45 | ||||
| Wins | 43,103 | 53.13% | 37 | 40.22% | 82 | 46.59% | 271 | 51.52% |
| Losses | 36,870 | 45.44% | 53 | 57.61% | 92 | 52.27% | 244 | 46.39% |
| Draws | 1,160 | 1.43% | 2 | 2.17% | 2 | 1.14% | 11 | 2.09% |
| Battles survived | 31,397 | 38.70% | 31 | 33.70% | 67 | 38.07% | 209 | 39.73% |
| Tanks destroyed | 90,299 | 1.11 | 78 | 0.85 | 161 | 0.91 | 465 | 0.88 |
| Destruction ratio | 1.82 | 1.28 | 1.48 | 1.47 | ||||
| Tanks spotted | 87,523 | 1.08 | 79 | 0.86 | 152 | 0.86 | 425 | 0.81 |
| Damages | 1,480.27 | 1,637.08 | 1,629.27 | 1,669.69 | ||||
| Track damages | 64.78 | 6.76 | 37.72 | 42.61 | ||||
| Spotting damages | 325.72 | 467.27 | 488.89 | 452.78 | ||||
| Assisting damages | 390.50 | 474.03 | 526.61 | 495.40 | ||||
| Combined damages | 1,870.76 | 2,111.11 | 2,155.88 | 2,167.24 | ||||
| Base capture | 60,432 | 0.74 | 43 | 0.47 | 96 | 0.55 | 153 | 0.29 |
| Base defense | 64,435 | 0.79 | 105 | 1.14 | 198 | 1.13 | 301 | 0.57 |
| Experience | 727.83 | 712.71 | 773.07 | 790.94 | ||||
| Hit rate | 59.35% | 49.02% | 51.51% | 52.87% | ||||
| Personal rating | 8,532 | -3 | -3 | 0 | ||||
| World of Tanks Rating | 7,121 | -4 | -6 | -20 | ||||
| WN7 | 1,390.57 | 943.76 | 1,080.26 | 1,105.92 | ||||
| WN8 | 1,941.47 | 1,275.76 | 1,395.98 | 1,481.30 | ||||
| WNX | 1,791.09 | 1,329.12 | 1,390.26 | 1,474.63 | ||||
Fallout12's progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Fallout12's rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- SU-130PMTier VIII· 3,424 battles2,127.48−15.10 if removed
- IS-6Tier VIII· 1,623 battles2,343.39−10.39 if removed
- T110E4Tier X· 1,023 battles2,396.74−10.22 if removed
- Grille 15Tier X· 1,102 battles2,291.95−8.72 if removed
- Škoda T 50Tier IX· 479 battles2,656.93−5.82 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- LöweTier VIII· 3,313 battles1,478.37+13.55 if removed
- Bat.-Châtillon 155 58Tier X· 1,391 battles1,248.04+12.02 if removed
- Object 261Tier X· 513 battles1,040.72+6.27 if removed
- M53/M55Tier IX· 697 battles1,164.31+6.05 if removed
- T92 HMCTier X· 1,180 battles1,528.07+4.79 if removed
Fallout12's marks and mastery
Marks of Mastery1787147199
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
199 of 454 vehicles carry an Ace Tanker (44% of the garage).
Fallout12's clans history
8 clans · 9y in clans
