Fail’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,103 | 0 | 0 | 112 | ||||
| Tier | 8.07 | — | — | 9.68 | ||||
| Wins | 6,432 | 63.66% | 0 | — | 0 | — | 72 | 64.29% |
| Losses | 3,493 | 34.57% | 0 | — | 0 | — | 38 | 33.93% |
| Draws | 178 | 1.76% | 0 | — | 0 | — | 2 | 1.79% |
| Battles survived | 4,795 | 47.46% | 0 | — | 0 | — | 62 | 55.36% |
| Tanks destroyed | 18,170 | 1.80 | 0 | — | 0 | — | 242 | 2.16 |
| Destruction ratio | 3.42 | — | — | 4.84 | ||||
| Tanks spotted | 13,511 | 1.34 | 0 | — | 0 | — | 156 | 1.39 |
| Damages | 3,020.72 | — | — | 4,466.88 | ||||
| Track damages | 76.10 | — | — | 130.40 | ||||
| Spotting damages | 367.70 | — | — | 329.08 | ||||
| Assisting damages | 443.80 | — | — | 459.48 | ||||
| Combined damages | 3,465.72 | — | — | 5,066.10 | ||||
| Base capture | 7,273 | 0.72 | 0 | — | 0 | — | 25 | 0.22 |
| Base defense | 10,294 | 1.02 | 0 | — | 0 | — | 155 | 1.38 |
| Experience | 1,196.93 | — | — | 1,374.88 | ||||
| Hit rate | 73.22% | — | — | 83.20% | ||||
| Personal rating | 10,652 | 0 | 0 | +25 | ||||
| World of Tanks Rating | 11,297 | 0 | 0 | +11 | ||||
| WN7 | 2,452.79 | — | — | 2,709.33 | ||||
| WN8 | 4,555.99 | — | — | 5,829.34 | ||||
| WNX | 4,405.56 | — | — | 5,291.89 | ||||
Fail’s progression
Tanks shaping Fail’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 50 BTier X· 791 battles5,310.98−106.43 if removed
- Super ConquerorTier X· 86 battles6,153.36−19.52 if removed
- VK 72.01 (K)Tier X· 767 battles4,542.02−18.47 if removed
- E 75Tier IX· 112 battles5,409.82−12.47 if removed
- T30Tier IX· 168 battles5,085.30−11.36 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Churchill IIITier V· 411 battles1,749.91+63.14 if removed
- Vz. 68 SquallTier VIII· 345 battles3,474.15+33.24 if removed
- AMX ELC bisTier V· 194 battles2,612.99+20.66 if removed
- FV201 (A45)Tier VII· 86 battles1,965.16+18.82 if removed
- ISU-152KTier VIII· 193 battles3,447.72+17.94 if removed
Fail’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
79 of 126 vehicles carry a mark (63% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
117 of 126 vehicles carry an Ace Tanker (93% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 25 battles4,256the gun carries none
- Tier VII· 26 battles3,551the gun carries none
- Tier VIII· 26 battles2,773the gun carries none
- Tier VIII· 32 battles3,507the gun carries none
- Tier VII· 28 battles2,413the gun carries none
- Tier VII· 27 battles2,108the gun carries none
Fail’s clans history
19 clans · 3y 8mo in clans
