Fail’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,804 | 17 | 147 | 555 | ||||
| Avg tier | 8.14 | 8.18 | 9.44 | 9.22 | ||||
| Wins | 6,906 | 63.92% | 10 | 58.82% | 95 | 64.63% | 368 | 66.31% |
| Losses | 3,708 | 34.32% | 7 | 41.18% | — | — | ||
| Draws | 190 | 1.76% | 0 | 0.00% | — | — | ||
| Battles survived | 5,142 | 47.59% | 8 | 47.06% | 62 | 42.18% | 272 | 49.01% |
| Tanks destroyed | 19,681 | 1.82 | 36 | 2.12 | 287 | 1.95 | 1,225 | 2.21 |
| Destruction ratio | 3.48 | 4.00 | 3.38 | 4.33 | ||||
| Tanks spotted | 14,334 | 1.33 | 18 | 1.06 | 120 | 0.82 | 640 | 1.15 |
| Damages | 3,104.50 | 3,470.00 | 4,265.56 | 4,417.81 | ||||
| Track damages | 77.03 | 62.29 | 127.14 | 89.29 | ||||
| Spotting damages | 369.55 | 537.24 | 314.57 | 403.66 | ||||
| Assisting damages | 446.58 | 599.53 | 441.71 | 492.96 | ||||
| Combined damages | 3,552.25 | 4,069.53 | 4,707.27 | 4,910.77 | ||||
| Base capture | 7,433 | 0.69 | 0 | 0.00 | 1 | 0.01 | 120 | 0.22 |
| Base defense | 11,104 | 1.03 | 16 | 0.94 | 258 | 1.76 | 616 | 1.11 |
| Experience | 1,213.13 | 1,507.88 | 1,308.76 | 1,447.41 | ||||
| Hit rate | 73.59% | 80.10% | 83.92% | 83.14% | ||||
| Personal rating | 10,803 | +3 | +26 | +121 | ||||
| World of Tanks Rating | 11,393 | 0 | +10 | +94 | ||||
| WN7 | 2,479.13 | 2,657.88 | 2,588.07 | 2,798.10 | ||||
| WN8 | 4,612.57 | 4,592.89 | 4,745.33 | 5,482.92 | ||||
| WNX | 4,472.79 | 5,057.73 | 5,324.05 | 5,500.96 | ||||
Fail’s battles
Wargaming publishes an account’s totals and nothing about a single battle, so a battle appears here only because somebody who was in it shared it through the unicum.gg mod. This list is what we were told about, not everything they played.
Fail’s progression
Tanks shaping Fail’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 813 battles5,182.97−80.24 if removed
- Tier X· 86 battles6,170.15−17.44 if removed
- Tier IX· 131 battles5,363.75−13.53 if removed
- Tier IX· 112 battles5,465.58−11.28 if removed
- Tier X· 73 battles5,771.43−10.98 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 411 battles1,675.89+63.33 if removed
- Tier VIII· 351 battles3,316.32+39.26 if removed
- Tier V· 194 battles2,645.97+19.19 if removed
- Tier VII· 86 battles1,990.26+17.50 if removed
- Tier X· 234 battles3,933.62+17.29 if removed
Fail’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 120 of 132 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
123 of 132 vehicles carry an Ace Tanker (93% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 25 battles4,256the gun carries none
- Tier VII· 26 battles3,551the gun carries none
- Tier VIII· 26 battles2,773the gun carries none
- Tier VII· 28 battles2,413the gun carries none
- Tier VII· 27 battles2,108the gun carries none
- Tier IX· 34 battles4,426the gun carries
Fail’s clans history
21 clans · 3y 9mo in clans
