FLAME_Playboy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 115 | 0 | 0 | 114 | ||||
| Tier | 10.12 | — | — | 10.00 | ||||
| Wins | 60 | 52.17% | 0 | — | 0 | — | 59 | 51.75% |
| Losses | 52 | 45.22% | 0 | — | 0 | — | 52 | 45.61% |
| Draws | 3 | 2.61% | 0 | — | 0 | — | 3 | 2.63% |
| Battles survived | 46 | 40.00% | 0 | — | 0 | — | 45 | 39.47% |
| Tanks destroyed | 184 | 1.60 | 0 | — | 0 | — | 180 | 1.58 |
| Destruction ratio | 2.67 | — | — | 2.61 | ||||
| Tanks spotted | 116 | 1.01 | 0 | — | 0 | — | 115 | 1.01 |
| Damages | 3,467.93 | — | — | 3,457.11 | ||||
| Track damages | 134.28 | — | — | 108.59 | ||||
| Spotting damages | 461.83 | — | — | 455.54 | ||||
| Assisting damages | 596.10 | — | — | 564.13 | ||||
| Combined damages | 4,064.03 | — | — | 3,892.79 | ||||
| Base capture | 96 | 0.83 | 0 | — | 0 | — | 96 | 0.84 |
| Base defense | 47 | 0.41 | 0 | — | 0 | — | 47 | 0.41 |
| Experience | 1,036.91 | — | — | 1,033.67 | ||||
| Hit rate | 75.94% | — | — | 76.03% | ||||
| Personal rating | 3,098 | 0 | 0 | +2,559 | ||||
| World of Tanks Rating | 10,068 | 0 | 0 | -1,412 | ||||
| WN7 | 1,822.34 | — | — | 1,826.88 | ||||
| WN8 | 3,110.80 | — | — | 3,188.95 | ||||
| WNX | 3,164.09 | — | — | 2,966.77 | ||||
FLAME_Playboy’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping FLAME_Playboy’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T95/FV4201 ChieftainTier X· 36 battles3,336.11−89.47 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 50 BTier X· 45 battles3,097.19+41.54 if removed
FLAME_Playboy’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 5 vehicles carry a mark (0% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 45 battles3,914the gun carries none
- Tier X· 36 battles4,372the gun carries none
FLAME_Playboy’s clans history
3 clans · 11 months in clans
