FH4’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 37,529 | 0 | 0 | 23 | ||||
| Tier | 7.82 | — | — | 9.33 | ||||
| Wins | 17,979 | 47.91% | 0 | — | 0 | — | 8 | 34.78% |
| Losses | 19,078 | 50.84% | 0 | — | 0 | — | 15 | 65.22% |
| Draws | 472 | 1.26% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 8,986 | 23.94% | 0 | — | 0 | — | 5 | 21.74% |
| Tanks destroyed | 25,658 | 0.68 | 0 | — | 0 | — | 9 | 0.39 |
| Destruction ratio | 0.90 | — | — | 0.50 | ||||
| Tanks spotted | 36,214 | 0.96 | 0 | — | 0 | — | 20 | 0.87 |
| Damages | 1,042.54 | — | — | 1,394.52 | ||||
| Track damages | 51.87 | — | — | 0.00 | ||||
| Spotting damages | 291.98 | — | — | 152.00 | ||||
| Assisting damages | 343.86 | — | — | 152.00 | ||||
| Combined damages | 1,386.40 | — | — | 1,291.78 | ||||
| Base capture | 22,079 | 0.59 | 0 | — | 0 | — | 42 | 1.83 |
| Base defense | 7,015 | 0.19 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 604.33 | — | — | 674.70 | ||||
| Hit rate | 66.82% | — | — | 86.24% | ||||
| Personal rating | 5,250 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 4,374 | 0 | 0 | -1 | ||||
| WN7 | 886.57 | — | — | 532.68 | ||||
| WN8 | 1,078.53 | — | — | 581.70 | ||||
| WNX | 1,035.58 | — | — | 440.83 | ||||
FH4’s progression
Tanks shaping FH4’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Strv 103BTier X· 829 battles1,639.53−16.27 if removed
- Rheinmetall Skorpion GTier VIII· 1,223 battles1,310.07−9.19 if removed
- T25/2Tier VII· 1,120 battles1,415.73−9.11 if removed
- T78Tier VI· 420 battles2,003.29−7.74 if removed
- M10 RBFMTier V· 404 battles2,116.99−6.65 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX M4 mle. 49 LibertéTier VIII· 538 battles657.40+5.63 if removed
- Škoda T 40Tier VI· 418 battles508.45+4.60 if removed
- Type 58Tier VI· 355 battles490.29+4.26 if removed
- T1 HeavyTier V· 336 battles443.28+4.12 if removed
- T34Tier VIII· 306 battles568.55+4.10 if removed
FH4’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 381 of 382 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
28 of 382 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 41 battles1,702the gun carries none
- Tier VIII· 29 battles1,807the gun carries none
- Tier VII· 27 battles1,361the gun carries none
- Tier VI· 41 battles1,055the gun carries none
- Tier VIII· 30 battles1,617the gun carries none
- Tier VIII· 98 battles1,560the gun carries none
FH4’s clans history
2 clans · 10y 2mo in clans
