Eyeshoot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,714 | 0 | 0 | 0 | ||||
| Tier | 5.25 | — | — | — | ||||
| Wins | 1,197 | 44.10% | 0 | — | 0 | — | 0 | — |
| Losses | 1,496 | 55.12% | 0 | — | 0 | — | 0 | — |
| Draws | 21 | 0.77% | 0 | — | 0 | — | 0 | — |
| Battles survived | 308 | 11.35% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 562 | 0.21 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.23 | — | — | — | ||||
| Tanks spotted | 3,389 | 1.25 | 0 | — | 0 | — | 0 | — |
| Damages | 176.99 | — | — | — | ||||
| Track damages | 8.23 | — | — | — | ||||
| Spotting damages | 131.22 | — | — | — | ||||
| Assisting damages | 139.45 | — | — | — | ||||
| Combined damages | 316.43 | — | — | — | ||||
| Base capture | 1,545 | 0.57 | 0 | — | 0 | — | 0 | — |
| Base defense | 357 | 0.13 | 0 | — | 0 | — | 0 | — |
| Experience | 240.62 | — | — | — | ||||
| Hit rate | 55.21% | — | — | — | ||||
| Personal rating | 1,798 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,486 | 0 | 0 | 0 | ||||
| WN7 | 336.42 | — | — | — | ||||
| WN8 | 126.95 | — | — | — | ||||
| WNX | 68.89 | — | — | — | ||||
Eyeshoot’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Eyeshoot’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- O-NiTier VII· 222 battles208.70−14.19 if removed
- O-I ExperimentalTier V· 120 battles200.53−4.99 if removed
- T37Tier VI· 173 battles135.75−4.05 if removed
- Type 4 HeavyTier IX· 160 battles93.85−3.90 if removed
- AMX ELC bisTier V· 187 battles82.29−0.94 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Sav m/43Tier IV· 111 battles6.62+4.01 if removed
- Semovente M43 BassottoTier VI· 45 battles2.08+3.75 if removed
- AlectoTier IV· 91 battles4.73+3.24 if removed
- AT 2Tier V· 71 battles0.00+3.24 if removed
- O-ITier VI· 150 battles25.91+2.74 if removed
Eyeshoot’s marks and mastery
Marks of Mastery203020
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 88 vehicles carry an Ace Tanker (0% of the garage).
Eyeshoot’s clans history
2 clans · 6y 9mo in clans
Dec 2016201820192020202120222023202420252026today