Exploding_Rabbit's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 57,039 | 0 | 0 | 0 | ||||
| Tier | 7.26 | — | — | — | ||||
| Wins | 30,982 | 54.32% | 0 | — | 0 | — | 0 | — |
| Losses | 25,470 | 44.65% | 0 | — | 0 | — | 0 | — |
| Draws | 587 | 1.03% | 0 | — | 0 | — | 0 | — |
| Battles survived | 19,450 | 34.10% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 59,748 | 1.05 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.59 | — | — | — | ||||
| Tanks spotted | 85,286 | 1.50 | 0 | — | 0 | — | 0 | — |
| Damages | 1,167.14 | — | — | — | ||||
| Track damages | 65.43 | — | — | — | ||||
| Spotting damages | 421.38 | — | — | — | ||||
| Assisting damages | 486.81 | — | — | — | ||||
| Combined damages | 1,653.95 | — | — | — | ||||
| Base capture | 35,990 | 0.63 | 0 | — | 0 | — | 0 | — |
| Base defense | 39,025 | 0.68 | 0 | — | 0 | — | 0 | — |
| Experience | 730.34 | — | — | — | ||||
| Hit rate | 59.39% | — | — | — | ||||
| Personal rating | 8,011 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,079 | 0 | 0 | 0 | ||||
| WN7 | 1,381.16 | — | — | — | ||||
| WN8 | 1,873.67 | — | — | — | ||||
| WNX | 1,791.08 | — | — | — | ||||
Exploding_Rabbit's progression
Tanks shaping Exploding_Rabbit's rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 3,248 battles2,373.56−34.72 if removed
- Strv S1Tier VIII· 2,501 battles2,313.01−27.29 if removed
- Rheinmetall Skorpion GTier VIII· 1,831 battles2,030.42−9.68 if removed
- Strv 103-0Tier IX· 595 battles2,305.21−7.30 if removed
- T-44-100Tier VIII· 984 battles2,130.18−6.95 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T2 Light TankTier II· 386 battles139.37+5.91 if removed
- AMX ELC bisTier V· 783 battles1,070.04+5.37 if removed
- KV-1Tier V· 515 battles993.73+4.99 if removed
- ISTier VII· 354 battles1,064.80+4.94 if removed
- AMX Chasseur de charsTier VIII· 364 battles1,159.77+4.79 if removed
Exploding_Rabbit's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 458 of 459 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
186 of 459 vehicles carry an Ace Tanker (41% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Exploding_Rabbit's clans history
3 clans · 5y 3mo in clans
