Exit_Stage_Left’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,417 | 0 | 0 | 0 | ||||
| Tier | 5.30 | — | — | — | ||||
| Wins | 4,217 | 50.10% | 0 | — | 0 | — | 0 | — |
| Losses | 4,091 | 48.60% | 0 | — | 0 | — | 0 | — |
| Draws | 109 | 1.29% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,508 | 29.80% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,922 | 0.70 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.00 | — | — | — | ||||
| Tanks spotted | 5,262 | 0.63 | 0 | — | 0 | — | 0 | — |
| Damages | 480.80 | — | — | — | ||||
| Track damages | 26.22 | — | — | — | ||||
| Spotting damages | 113.39 | — | — | — | ||||
| Assisting damages | 139.61 | — | — | — | ||||
| Combined damages | 620.41 | — | — | — | ||||
| Base capture | 9,070 | 1.08 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,348 | 0.40 | 0 | — | 0 | — | 0 | — |
| Experience | 348.58 | — | — | — | ||||
| Hit rate | 44.26% | — | — | — | ||||
| Personal rating | 4,353 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,370 | 0 | 0 | 0 | ||||
| WN7 | 808.20 | — | — | — | ||||
| WN8 | 869.46 | — | — | — | ||||
| WNX | 719.93 | — | — | — | ||||
Exit_Stage_Left’s progression
Tanks shaping Exit_Stage_Left’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 670 battles995.50−34.28 if removed
- M10 RBFMTier V· 361 battles1,244.76−21.56 if removed
- T25/2Tier VII· 414 battles903.33−11.41 if removed
- MT-25Tier VI· 273 battles929.69−5.33 if removed
- Pz.Kpfw. II LuchsTier IV· 216 battles748.92−4.80 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T28 PrototypeTier VIII· 104 battles350.43+7.18 if removed
- T-150Tier VI· 116 battles356.25+6.33 if removed
- BDR G1 BTier V· 78 battles219.19+5.46 if removed
- T67Tier V· 112 battles245.79+4.79 if removed
- KV-3Tier VII· 68 battles409.00+3.85 if removed
Exit_Stage_Left’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
12 of 134 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 134 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 64 battles715the gun carries none
Exit_Stage_Left’s clans history
2 clans · 1y 12mo in clans