EvilSpawn's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,346 | 0 | 0 | 0 | ||||
| Tier | 6.27 | — | — | — | ||||
| Wins | 5,193 | 50.19% | 0 | — | 0 | — | 0 | — |
| Losses | 5,032 | 48.64% | 0 | — | 0 | — | 0 | — |
| Draws | 121 | 1.17% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,161 | 30.55% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,858 | 0.76 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.09 | — | — | — | ||||
| Tanks spotted | 9,193 | 0.89 | 0 | — | 0 | — | 0 | — |
| Damages | 685.50 | — | — | — | ||||
| Track damages | 18.78 | — | — | — | ||||
| Spotting damages | 79.32 | — | — | — | ||||
| Assisting damages | 98.10 | — | — | — | ||||
| Combined damages | 783.60 | — | — | — | ||||
| Base capture | 27,544 | 2.66 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,256 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 528.41 | — | — | — | ||||
| Hit rate | 68.78% | — | — | — | ||||
| Personal rating | 5,213 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,502 | 0 | 0 | 0 | ||||
| WN7 | 965.32 | — | — | — | ||||
| WN8 | 1,030.72 | — | — | — | ||||
| WNX | 730.35 | — | — | — | ||||
EvilSpawn's progression
Tanks shaping EvilSpawn's rating
Tanks that prop the overall up: dropping them would lower the rating.
- T28 PrototypeTier VIII· 239 battles1,471.11−20.63 if removed
- T30Tier IX· 243 battles1,252.67−19.98 if removed
- ISU-152Tier VIII· 206 battles1,313.67−15.41 if removed
- T32Tier VIII· 113 battles1,268.17−7.40 if removed
- Object 704Tier IX· 127 battles1,008.95−7.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. 35 (t)Tier II· 261 battles213.34+7.41 if removed
- AMX 13 75Tier VII· 229 battles397.27+7.00 if removed
- T-150Tier VI· 313 battles513.02+6.76 if removed
- KV-1Tier V· 369 battles495.42+6.44 if removed
- M46 PattonTier IX· 301 battles516.45+5.59 if removed
EvilSpawn's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 166 of 167 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
17 of 167 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 206 battles1,487carriesnone
- Tier VIII· 239 battles1,496carriesnone
EvilSpawn's clans history
4 clans · 1y 12mo in clans