Eskil’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,175 | 0 | 0 | 41 | ||||
| Tier | 6.81 | — | — | 8.20 | ||||
| Wins | 6,213 | 47.16% | 0 | — | 0 | — | 20 | 48.78% |
| Losses | 6,775 | 51.42% | 0 | — | 0 | — | 21 | 51.22% |
| Draws | 187 | 1.42% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 2,924 | 22.19% | 0 | — | 0 | — | 7 | 17.07% |
| Tanks destroyed | 7,625 | 0.58 | 0 | — | 0 | — | 19 | 0.46 |
| Destruction ratio | 0.74 | — | — | 0.56 | ||||
| Tanks spotted | 11,645 | 0.88 | 0 | — | 0 | — | 41 | 1.00 |
| Damages | 707.53 | — | — | 1,040.05 | ||||
| Track damages | 29.09 | — | — | 1.85 | ||||
| Spotting damages | 111.92 | — | — | 390.30 | ||||
| Assisting damages | 141.02 | — | — | 392.15 | ||||
| Combined damages | 848.54 | — | — | 1,440.05 | ||||
| Base capture | 12,237 | 0.93 | 0 | — | 0 | — | 48 | 1.17 |
| Base defense | 3,139 | 0.24 | 0 | — | 0 | — | 10 | 0.24 |
| Experience | 524.18 | — | — | 685.76 | ||||
| Hit rate | 54.14% | — | — | 56.38% | ||||
| Personal rating | 4,174 | 0 | 0 | +5 | ||||
| World of Tanks Rating | 3,938 | 0 | 0 | +4 | ||||
| WN7 | 755.13 | — | — | 774.77 | ||||
| WN8 | 860.10 | — | — | 985.37 | ||||
| WNX | 651.71 | — | — | 843.30 | ||||
Eskil’s progression
Tanks shaping Eskil’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-10Tier IX· 278 battles1,161.28−16.60 if removed
- LöweTier VIII· 1,126 battles768.32−12.97 if removed
- Object 704Tier IX· 225 battles939.42−6.83 if removed
- G.W. PantherTier VII· 132 battles1,288.90−6.44 if removed
- ISU-152Tier VIII· 184 battles1,007.97−6.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 16.02 LeopardTier V· 186 battles50.25+7.11 if removed
- AMX 13 75Tier VII· 127 battles82.95+6.34 if removed
- IS-3Tier VIII· 252 battles364.86+6.09 if removed
- ISTier VII· 205 battles326.26+5.66 if removed
- SU-100Tier VI· 145 battles173.59+5.33 if removed
Eskil’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 291 of 292 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
12 of 292 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 46 battles658the gun carries none
- Tier VII· 31 battles1,284the gun carries none
- Tier VI· 71 battles881the gun carries none
- Tier VII· 46 battles1,208the gun carries none
- Tier VIII· 74 battles1,293the gun carries none
- Tier VIII· 46 battles1,318the gun carries none
Eskil’s clans history
4 clans · 11y 11mo in clans
