Error503TeamUnavailable’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 36,987 | 0 | 0 | 0 | ||||
| Tier | 8.12 | — | — | — | ||||
| Wins | 19,327 | 52.25% | 0 | — | 0 | — | 0 | — |
| Losses | 17,199 | 46.50% | 0 | — | 0 | — | 0 | — |
| Draws | 461 | 1.25% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,315 | 27.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 34,349 | 0.93 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.29 | — | — | — | ||||
| Tanks spotted | 48,253 | 1.30 | 0 | — | 0 | — | 0 | — |
| Damages | 1,437.43 | — | — | — | ||||
| Track damages | 55.54 | — | — | — | ||||
| Spotting damages | 353.70 | — | — | — | ||||
| Assisting damages | 409.25 | — | — | — | ||||
| Combined damages | 1,846.68 | — | — | — | ||||
| Base capture | 19,583 | 0.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 15,083 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 743.15 | — | — | — | ||||
| Hit rate | 62.64% | — | — | — | ||||
| Personal rating | 7,535 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,772 | 0 | 0 | 0 | ||||
| WN7 | 1,256.07 | — | — | — | ||||
| WN8 | 1,725.68 | — | — | — | ||||
| WNX | 1,685.58 | — | — | — | ||||
Error503TeamUnavailable’s progression
Tanks shaping Error503TeamUnavailable’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- BZ-176Tier VIII· 680 battles2,132.49−9.08 if removed
- ISU-152Tier VIII· 685 battles2,169.96−8.68 if removed
- E 75Tier IX· 429 battles2,037.15−6.53 if removed
- E 25Tier VII· 573 battles1,851.50−5.18 if removed
- SU-130PMTier VIII· 545 battles2,003.73−5.11 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 235 battles510.01+8.01 if removed
- JagdpantherTier VII· 376 battles756.53+7.71 if removed
- Object 261Tier X· 614 battles1,208.50+7.14 if removed
- T26E4 SuperPershingTier VIII· 209 battles632.19+6.24 if removed
- T49Tier IX· 459 battles1,269.99+5.63 if removed
Error503TeamUnavailable’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
82 of 436 vehicles carry a mark (19% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
114 of 436 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 48 battles1,782the gun carries none
- Tier VIII· 29 battles2,010the gun carries none
- Tier VII· 28 battles1,830the gun carries none
- Tier IX· 61 battles2,824the gun carries none
- Tier IX· 25 battles2,928the gun carries none
- Tier VIII· 29 battles2,029the gun carries none
Error503TeamUnavailable’s clans history
9 clans · 7y 5mo in clans
