EnergyShooot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,171 | 16 | 161 | 832 | ||||
| Tier | 9.28 | 9.88 | 9.61 | 9.05 | ||||
| Wins | 2,000 | 47.95% | 7 | 43.75% | 94 | 58.39% | 421 | 50.60% |
| Losses | 2,111 | 50.61% | 8 | 50.00% | 64 | 39.75% | 396 | 47.60% |
| Draws | 60 | 1.44% | 1 | 6.25% | 3 | 1.86% | 15 | 1.80% |
| Battles survived | 848 | 20.33% | 5 | 31.25% | 45 | 27.95% | 177 | 21.27% |
| Tanks destroyed | 3,242 | 0.78 | 5 | 0.31 | 147 | 0.91 | 840 | 1.01 |
| Destruction ratio | 0.98 | 0.45 | 1.27 | 1.28 | ||||
| Tanks spotted | 4,372 | 1.05 | 9 | 0.56 | 313 | 1.94 | 1,291 | 1.55 |
| Damages | 1,645.73 | 1,173.38 | 1,957.94 | 2,013.90 | ||||
| Track damages | 50.23 | 0.00 | 84.67 | 75.28 | ||||
| Spotting damages | 381.16 | 133.94 | 1,160.31 | 596.02 | ||||
| Assisting damages | 431.39 | 133.94 | 1,244.98 | 671.30 | ||||
| Combined damages | 2,077.12 | 1,307.31 | 3,138.67 | 2,729.81 | ||||
| Base capture | 2,074 | 0.50 | 12 | 0.75 | 13 | 0.08 | 448 | 0.54 |
| Base defense | 587 | 0.14 | 0 | 0.00 | 6 | 0.04 | 40 | 0.05 |
| Experience | 790.41 | 610.75 | 936.35 | 884.75 | ||||
| Hit rate | 70.71% | 54.84% | 75.89% | 74.74% | ||||
| Personal rating | 6,054 | -4 | +125 | +366 | ||||
| World of Tanks Rating | 5,222 | 0 | +84 | +606 | ||||
| WN7 | 996.45 | 460.52 | 1,361.18 | 1,338.25 | ||||
| WN8 | 1,296.67 | 410.56 | 1,346.97 | 1,922.70 | ||||
| WNX | 1,360.62 | 382.65 | 2,350.50 | 2,317.97 | ||||
EnergyShooot’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping EnergyShooot’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Object 703 Version IITier VIII· 97 battles2,269.89−28.04 if removed
- Projet LouisTier IX· 105 battles2,675.32−25.52 if removed
- Lorraine 120 AlbyTier VIII· 53 battles3,211.69−19.89 if removed
- KV-1STier VI· 33 battles5,314.13−17.82 if removed
- VCS 6x6 TS 90Tier IX· 82 battles2,694.68−17.58 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- BZT-70Tier X· 595 battles959.23+70.05 if removed
- FV4005 Stage IITier X· 188 battles576.11+39.38 if removed
- AMBTTier VIII· 128 battles730.62+17.54 if removed
- CoccodrilloTier X· 111 battles852.54+16.51 if removed
- Black RockTier XI· 97 battles852.78+14.96 if removed
EnergyShooot’s marks and mastery
Marks of Mastery12241336
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
36 of 107 vehicles carry an Ace Tanker (34% of the garage).
EnergyShooot’s clans history
1 clans · 3 months in clans
Jun 2023202420252026today
EnergyShooot’s previous names
| Name | Changed |
|---|---|
| DieCastMaster | 6 Sep 2026 |