Ejvik’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,035 | 0 | 0 | 0 | ||||
| Tier | 5.35 | — | — | — | ||||
| Wins | 3,446 | 48.98% | 0 | — | 0 | — | 0 | — |
| Losses | 3,524 | 50.09% | 0 | — | 0 | — | 0 | — |
| Draws | 65 | 0.92% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,173 | 30.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,150 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.06 | — | — | — | ||||
| Tanks spotted | 5,858 | 0.83 | 0 | — | 0 | — | 0 | — |
| Damages | 558.56 | — | — | — | ||||
| Track damages | 25.38 | — | — | — | ||||
| Spotting damages | 101.51 | — | — | — | ||||
| Assisting damages | 126.90 | — | — | — | ||||
| Combined damages | 685.46 | — | — | — | ||||
| Base capture | 7,297 | 1.04 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,313 | 0.90 | 0 | — | 0 | — | 0 | — |
| Experience | 318.43 | — | — | — | ||||
| Hit rate | 59.10% | — | — | — | ||||
| Personal rating | 4,535 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,522 | 0 | 0 | 0 | ||||
| WN7 | 928.19 | — | — | — | ||||
| WN8 | 1,054.58 | — | — | — | ||||
| WNX | 835.65 | — | — | — | ||||
Ejvik’s progression
Tanks shaping Ejvik’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 309 battles1,620.40−49.76 if removed
- Tiger IITier VIII· 173 battles1,448.77−22.39 if removed
- G.W. PantherTier VII· 141 battles1,129.07−10.67 if removed
- PantherTier VII· 188 battles1,157.84−10.54 if removed
- Tiger ITier VII· 155 battles1,110.92−10.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 16.02 LeopardTier V· 154 battles39.46+21.66 if removed
- Pz.Kpfw. III/IVTier V· 163 battles258.95+12.36 if removed
- Aufklärungspanzer PantherTier VII· 63 battles30.92+10.46 if removed
- VK 30.01 (P)Tier VI· 137 battles437.50+9.89 if removed
- Pz.Kpfw. III Ausf. JTier IV· 76 battles112.65+8.65 if removed
Ejvik’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 136 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
15 of 136 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 54 battles950the gun carries none
- Tier VI· 98 battles865the gun carries none
- Tier V· 117 battles526the gun carries none
- Tier VI· 42 battles1,010the gun carries none
- Tier VI· 117 battles914the gun carries none
Ejvik’s clans history
1 clans · 11y 8mo in clans