Donkeypunch’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,126 | 0 | 0 | 0 | ||||
| Tier | 5.97 | — | — | — | ||||
| Wins | 2,650 | 51.70% | 0 | — | 0 | — | 0 | — |
| Losses | 2,423 | 47.27% | 0 | — | 0 | — | 0 | — |
| Draws | 53 | 1.03% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,547 | 30.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,514 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.26 | — | — | — | ||||
| Tanks spotted | 5,739 | 1.12 | 0 | — | 0 | — | 0 | — |
| Damages | 737.47 | — | — | — | ||||
| Track damages | 8.41 | — | — | — | ||||
| Spotting damages | 55.56 | — | — | — | ||||
| Assisting damages | 63.96 | — | — | — | ||||
| Combined damages | 801.43 | — | — | — | ||||
| Base capture | 9,262 | 1.81 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,556 | 0.89 | 0 | — | 0 | — | 0 | — |
| Experience | 420.08 | — | — | — | ||||
| Hit rate | 72.07% | — | — | — | ||||
| Personal rating | 5,633 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,365 | 0 | 0 | 0 | ||||
| WN7 | 1,147.50 | — | — | — | ||||
| WN8 | 1,383.65 | — | — | — | ||||
| WNX | 886.27 | — | — | — | ||||
Donkeypunch’s progression
Tanks shaping Donkeypunch’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M26 PershingTier VIII· 289 battles1,316.07−34.89 if removed
- T25/2Tier VII· 139 battles2,028.68−30.45 if removed
- T-10Tier IX· 150 battles1,393.84−25.44 if removed
- VK 36.01 (H)Tier VI· 523 battles1,077.11−21.26 if removed
- ISTier VII· 453 battles1,047.28−19.92 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 59-16Tier VI· 132 battles107.15+22.50 if removed
- WZ-131Tier VII· 133 battles403.20+13.46 if removed
- KV-1Tier V· 158 battles404.80+12.74 if removed
- M4A1 ShermanTier V· 136 battles415.54+10.09 if removed
- T20Tier VII· 204 battles697.83+9.37 if removed
Donkeypunch’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 77 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 77 vehicles carry an Ace Tanker (18% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 139 battles1,536the gun carries none
- Tier VII· 171 battles1,360the gun carries none
- Tier VII· 74 battles1,102the gun carries none
Donkeypunch’s clans history
1 clans · 8y 5mo in clans
