Dielo’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles27,490098474
Tier6.878.358.20
Wins13,49549.09%04141.84%21344.94%
Losses13,61749.53%05657.14%25553.80%
Draws3781.38%011.02%61.27%
Battles survived5,94821.64%01515.31%10121.31%
Tanks destroyed16,0250.580270.281780.38
Destruction ratio0.740.330.48
Tanks spotted27,4651.000991.013840.81
Damages725.89704.57759.54
Track damages21.8344.2022.46
Spotting damages120.85419.67318.25
Assisting damages142.68463.88340.70
Combined damages868.581,168.451,104.32
Base capture26,1810.9501231.262420.51
Base defense14,7770.54050.051420.30
Experience546.62583.45612.54
Hit rate59.30%55.95%55.90%
Personal rating4,6120-4-6
World of Tanks Rating3,3920+2+13
WN7837.77430.41550.77
WN8904.45500.27623.23
WNX668.24488.47537.19

Dielo’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Dielo’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • T30
    Tier IX· 376 battles
    1,192.18−9.06 if removed
  • ISU-152
    Tier VIII· 250 battles
    1,434.86−7.28 if removed
  • Tortoise
    Tier IX· 236 battles
    1,335.50−6.84 if removed
  • AT 15
    Tier VIII· 206 battles
    1,413.52−6.00 if removed
  • SU-122-44
    Tier VII· 333 battles
    1,224.71−6.00 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • T26E4 SuperPershing
    Tier VIII· 1,177 battles
    568.06+5.25 if removed
  • Pz.Kpfw. I Ausf. C
    Tier III· 359 battles
    142.01+4.50 if removed
  • Panther
    Tier VII· 267 battles
    284.66+3.92 if removed
  • M3 Lee
    Tier IV· 182 battles
    94.41+2.89 if removed
  • T1 Heavy
    Tier V· 213 battles
    319.43+2.28 if removed

Dielo’s marks and mastery

Marks of Excellence200

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X6
IX28
VIII60
VII54
VI531
V401
IV33
III31
II28
I8

Marks read for 343 of 345 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery653rd Class31432nd Class2861st Class128Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1221
IX161110
VIII61121177
VII828117
VI41121144
V1615154
IV61782
III541273
II38152
I23111

28 of 345 vehicles carry an Ace Tanker (8% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier V· 136 battles
    829the gun carries none
  • Tier VI· 41 battles
    1,019the gun carries none
  • Tier VIII· 206 battles
    1,421the gun carries none
  • Tier VIII· 250 battles
    1,648the gun carries none
  • Tier VIII· 151 battles
    1,591the gun carries none
  • Tier IX· 236 battles
    1,812the gun carries none

Dielo’s clans history

2 clans · 13y 5mo in clans

Jun 2012201420152016201720182019202020212022202320242025today
[RIDF]RIDF emblemRoyal International Defence Forcecurrent9 years
[_FBI_]_FBI_ emblemFluffy Bunny Invasion Force8 Sep 20174 years