Dev_UnrealEngine’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 22,740 | 0 | 32 | 162 | ||||
| Avg tier | 7.83 | — | 8.31 | 8.43 | ||||
| Wins | 11,624 | 51.12% | 0 | — | 21 | 65.63% | 77 | 47.53% |
| Losses | 10,727 | 47.17% | 0 | — | 11 | 34.38% | 83 | 51.23% |
| Draws | 389 | 1.71% | 0 | — | 0 | 0.00% | 2 | 1.23% |
| Battles survived | 6,072 | 26.70% | 0 | — | 6 | 18.75% | 27 | 16.67% |
| Tanks destroyed | 17,670 | 0.78 | 0 | — | 24 | 0.75 | 95 | 0.59 |
| Destruction ratio | 1.06 | — | 0.92 | 0.70 | ||||
| Tanks spotted | 21,972 | 0.97 | 0 | — | 38 | 1.19 | 224 | 1.38 |
| Damages | 1,190.62 | — | 1,320.72 | 1,143.76 | ||||
| Track damages | 47.78 | — | 43.25 | 28.84 | ||||
| Spotting damages | 309.42 | — | 285.41 | 389.27 | ||||
| Assisting damages | 357.19 | — | 328.66 | 418.11 | ||||
| Combined damages | 1,547.81 | — | 1,649.38 | 1,561.87 | ||||
| Base capture | 6,832 | 0.30 | 0 | — | 0 | 0.00 | 50 | 0.31 |
| Base defense | 5,255 | 0.23 | 0 | — | 3 | 0.09 | 3 | 0.02 |
| Experience | 693.97 | — | 570.78 | 528.87 | ||||
| Hit rate | 65.21% | — | 68.31% | 62.05% | ||||
| Personal rating | 6,511 | 0 | +5 | -9 | ||||
| World of Tanks Rating | 5,847 | 0 | -2 | -16 | ||||
| WN7 | 1,044.35 | — | 1,199.83 | 853.99 | ||||
| WN8 | 1,392.07 | — | 1,525.64 | 1,085.84 | ||||
| WNX | 1,347.16 | — | 1,361.04 | 1,065.33 | ||||
Dev_UnrealEngine’s battles
Example
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Dev_UnrealEngine’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Dev_UnrealEngine’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Dev_UnrealEngine’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 963 battles1,663.35−15.19 if removed
- Tier IX· 403 battles1,697.11−8.13 if removed
- Tier IX· 383 battles1,605.82−5.76 if removed
- Tier VIII· 486 battles1,581.85−5.15 if removed
- Tier IX· 151 battles1,683.34−2.61 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 204 battles734.92+4.78 if removed
- Tier IX· 118 battles724.30+3.60 if removed
- Tier VIII· 330 battles1,098.51+2.98 if removed
- Tier VII· 124 battles762.36+2.93 if removed
- Tier VIII· 127 battles784.39+2.78 if removed
Dev_UnrealEngine’s marks and mastery
Marks of Mastery188013842
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
42 of 286 vehicles carry an Ace Tanker (15% of the garage).
Dev_UnrealEngine’s clans history
7 clans · 1y 11mo in clans
