David_Felcman’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,378 | 0 | 0 | 0 | ||||
| Tier | 5.63 | — | — | — | ||||
| Wins | 634 | 46.01% | 0 | — | 0 | — | 0 | — |
| Losses | 723 | 52.47% | 0 | — | 0 | — | 0 | — |
| Draws | 21 | 1.52% | 0 | — | 0 | — | 0 | — |
| Battles survived | 354 | 25.69% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 727 | 0.53 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.71 | — | — | — | ||||
| Tanks spotted | 867 | 0.63 | 0 | — | 0 | — | 0 | — |
| Damages | 466.88 | — | — | — | ||||
| Track damages | 23.29 | — | — | — | ||||
| Spotting damages | 115.66 | — | — | — | ||||
| Assisting damages | 138.95 | — | — | — | ||||
| Combined damages | 605.83 | — | — | — | ||||
| Base capture | 794 | 0.58 | 0 | — | 0 | — | 0 | — |
| Base defense | 245 | 0.18 | 0 | — | 0 | — | 0 | — |
| Experience | 336.41 | — | — | — | ||||
| Hit rate | 59.50% | — | — | — | ||||
| Personal rating | 3,096 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,689 | 0 | 0 | 0 | ||||
| WN7 | 615.67 | — | — | — | ||||
| WN8 | 645.49 | — | — | — | ||||
| WNX | 512.21 | — | — | — | ||||
David_Felcman’s progression
Tanks shaping David_Felcman’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 105 AM mle. 50Tier V· 63 battles858.24−12.73 if removed
- M6Tier VI· 46 battles791.88−9.49 if removed
- NashornTier VI· 77 battles602.65−6.95 if removed
- SU-100M1Tier VII· 76 battles556.08−4.03 if removed
- AMX 13 F3 AMTier VI· 34 battles521.48−3.82 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. JTier IV· 69 battles233.30+14.35 if removed
- SU-101Tier VIII· 42 battles207.27+14.34 if removed
- SU-100Tier VI· 163 battles399.43+13.58 if removed
- StuG III Ausf. GTier V· 58 battles297.52+7.24 if removed
- Tiger ITier VII· 51 battles420.30+4.44 if removed
David_Felcman’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 44 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 44 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 63 battles525the gun carries none
- Tier IX· 34 battles1,136the gun carries none
David_Felcman’s clans history
2 clans · 3y 6mo in clans
