DanielPlayman’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,426 | 0 | 0 | 0 | ||||
| Tier | 5.73 | — | — | — | ||||
| Wins | 6,246 | 50.27% | 0 | — | 0 | — | 0 | — |
| Losses | 6,057 | 48.74% | 0 | — | 0 | — | 0 | — |
| Draws | 123 | 0.99% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,725 | 21.93% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,419 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.87 | — | — | — | ||||
| Tanks spotted | 12,395 | 1.00 | 0 | — | 0 | — | 0 | — |
| Damages | 657.05 | — | — | — | ||||
| Track damages | 33.35 | — | — | — | ||||
| Spotting damages | 194.86 | — | — | — | ||||
| Assisting damages | 228.21 | — | — | — | ||||
| Combined damages | 885.26 | — | — | — | ||||
| Base capture | 7,830 | 0.63 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,788 | 0.55 | 0 | — | 0 | — | 0 | — |
| Experience | 410.44 | — | — | — | ||||
| Hit rate | 52.03% | — | — | — | ||||
| Personal rating | 4,579 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,807 | 0 | 0 | 0 | ||||
| WN7 | 949.14 | — | — | — | ||||
| WN8 | 1,148.39 | — | — | — | ||||
| WNX | 950.18 | — | — | — | ||||
DanielPlayman’s progression
Tanks shaping DanielPlayman’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T26E5 PatriotTier VIII· 356 battles1,537.39−22.92 if removed
- IS-6 BTier VIII· 179 battles1,859.27−15.94 if removed
- 50TP prototypTier VIII· 134 battles1,869.45−12.93 if removed
- T-103Tier VIII· 105 battles1,852.86−9.52 if removed
- VK 100.01 (P)Tier VIII· 124 battles1,516.11−7.22 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-85Tier VI· 250 battles512.95+9.88 if removed
- M5 StuartTier IV· 118 battles37.64+9.55 if removed
- Pz.Kpfw. III/IVTier V· 144 battles234.36+7.66 if removed
- KV-1Tier V· 205 battles482.36+7.34 if removed
- Pz.Kpfw. I Ausf. CTier III· 247 battles342.03+6.66 if removed
DanielPlayman’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
44 of 276 vehicles carry a mark (16% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
47 of 276 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 26 battles1,304the gun carries none
- Tier VI· 29 battles1,700the gun carries none
- Tier VII· 44 battles1,727the gun carries none
- Tier VIII· 41 battles1,948the gun carries none
- Tier VIII· 40 battles1,779the gun carries none
- Tier VIII· 41 battles1,687the gun carries none
DanielPlayman’s clans history
7 clans · 6y 10mo in clans
