DancingJackx’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,555 | 0 | 0 | 0 | ||||
| Tier | 7.30 | — | — | — | ||||
| Wins | 2,292 | 50.32% | 0 | — | 0 | — | 0 | — |
| Losses | 2,213 | 48.58% | 0 | — | 0 | — | 0 | — |
| Draws | 50 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,169 | 25.66% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,986 | 0.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.88 | — | — | — | ||||
| Tanks spotted | 6,240 | 1.37 | 0 | — | 0 | — | 0 | — |
| Damages | 824.93 | — | — | — | ||||
| Track damages | 39.59 | — | — | — | ||||
| Spotting damages | 422.80 | — | — | — | ||||
| Assisting damages | 462.39 | — | — | — | ||||
| Combined damages | 1,287.32 | — | — | — | ||||
| Base capture | 2,855 | 0.63 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,275 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 561.26 | — | — | — | ||||
| Hit rate | 61.46% | — | — | — | ||||
| Personal rating | 5,355 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,645 | 0 | 0 | 0 | ||||
| WN7 | 947.30 | — | — | — | ||||
| WN8 | 1,170.35 | — | — | — | ||||
| WNX | 1,121.03 | — | — | — | ||||
DancingJackx’s progression
Tanks shaping DancingJackx’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 105Tier X· 173 battles1,636.29−28.46 if removed
- Object 705Tier IX· 89 battles1,709.94−15.32 if removed
- IS-7Tier X· 137 battles1,310.98−10.37 if removed
- KV-2Tier VI· 200 battles1,355.28−9.94 if removed
- LT-432Tier VIII· 266 battles1,294.11−9.87 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FV207Tier VIII· 243 battles673.21+26.83 if removed
- KV-122Tier VII· 61 battles550.70+9.22 if removed
- LTTBTier VIII· 276 battles981.67+9.08 if removed
- Crusader 5.5-in. SPTier VII· 60 battles457.27+8.91 if removed
- FV3805Tier IX· 69 battles622.48+8.42 if removed
DancingJackx’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
12 of 140 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 140 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 40 battles1,542the gun carries none
- Tier VI· 25 battles1,069the gun carries none
- Tier VII· 27 battles1,534the gun carries none
- Tier VIII· 27 battles1,452the gun carries none
- Tier VI· 53 battles996the gun carries none
- Tier VII· 29 battles1,601the gun carries none
DancingJackx’s clans history
2 clans · 5y 10mo in clans
