Daichi2’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,594 | 0 | 0 | 0 | ||||
| Tier | 5.58 | — | — | — | ||||
| Wins | 2,519 | 45.03% | 0 | — | 0 | — | 0 | — |
| Losses | 3,018 | 53.95% | 0 | — | 0 | — | 0 | — |
| Draws | 57 | 1.02% | 0 | — | 0 | — | 0 | — |
| Battles survived | 656 | 11.73% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,708 | 0.31 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.35 | — | — | — | ||||
| Tanks spotted | 5,203 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 295.18 | — | — | — | ||||
| Track damages | 17.25 | — | — | — | ||||
| Spotting damages | 123.62 | — | — | — | ||||
| Assisting damages | 140.88 | — | — | — | ||||
| Combined damages | 436.06 | — | — | — | ||||
| Base capture | 5,112 | 0.91 | 0 | — | 0 | — | 0 | — |
| Base defense | 989 | 0.18 | 0 | — | 0 | — | 0 | — |
| Experience | 297.91 | — | — | — | ||||
| Hit rate | 58.09% | — | — | — | ||||
| Personal rating | 2,378 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,462 | 0 | 0 | 0 | ||||
| WN7 | 429.27 | — | — | — | ||||
| WN8 | 315.06 | — | — | — | ||||
| WNX | 197.92 | — | — | — | ||||
Daichi2’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Daichi2’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Object 257Tier IX· 206 battles506.19−16.86 if removed
- ISTier VII· 127 battles450.00−6.49 if removed
- IS-7Tier X· 68 battles450.87−5.15 if removed
- IS-3Tier VIII· 140 battles340.69−4.79 if removed
- T20Tier VII· 149 battles336.47−4.45 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 102 battles16.91+4.32 if removed
- AMX ELC bisTier V· 92 battles5.23+3.73 if removed
- M5 StuartTier IV· 81 battles2.08+3.61 if removed
- M7Tier V· 158 battles77.96+3.01 if removed
- Marder IITier III· 80 battles10.96+2.93 if removed
Daichi2’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 171 vehicles carry a mark (0% of the garage).
Marks of Mastery4364133
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 171 vehicles carry an Ace Tanker (2% of the garage).
Daichi2’s clans history
5 clans · 5y 6mo in clans