DMSII’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,516 | 0 | 0 | 0 | ||||
| Tier | 7.22 | — | — | — | ||||
| Wins | 1,733 | 49.29% | 0 | — | 0 | — | 0 | — |
| Losses | 1,725 | 49.06% | 0 | — | 0 | — | 0 | — |
| Draws | 58 | 1.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,061 | 30.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,154 | 0.90 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.28 | — | — | — | ||||
| Tanks spotted | 2,864 | 0.81 | 0 | — | 0 | — | 0 | — |
| Damages | 1,154.76 | — | — | — | ||||
| Track damages | 2.56 | — | — | — | ||||
| Spotting damages | 19.94 | — | — | — | ||||
| Assisting damages | 22.50 | — | — | — | ||||
| Combined damages | 1,177.48 | — | — | — | ||||
| Base capture | 3,743 | 1.06 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,801 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 479.16 | — | — | — | ||||
| Hit rate | 72.50% | — | — | — | ||||
| Personal rating | 4,443 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,020 | 0 | 0 | 0 | ||||
| WN7 | 1,158.92 | — | — | — | ||||
| WN8 | 1,504.55 | — | — | — | ||||
| WNX | 1,055.11 | — | — | — | ||||
DMSII’s progression
Tanks shaping DMSII’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-10Tier IX· 641 battles1,748.95−192.03 if removed
- IS-3Tier VIII· 312 battles1,192.14−14.34 if removed
- Object 277Tier X· 41 battles1,449.49−6.89 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-1Tier V· 270 battles399.08+37.87 if removed
- LöweTier VIII· 1,154 battles996.15+29.72 if removed
- T-46Tier III· 198 battles108.17+28.29 if removed
- T-28Tier IV· 229 battles258.57+27.80 if removed
- T-26Tier II· 105 battles125.65+17.41 if removed
DMSII’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 26 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 26 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 641 battles2,059the gun carries none
- Tier VIII· 312 battles1,350the gun carries none
- Tier X· 41 battles2,380the gun carries none
DMSII’s clans history
4 clans · 1y 11mo in clans
