DMF_Joker’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,865 | 0 | 0 | 104 | ||||
| Tier | 7.13 | — | — | 7.38 | ||||
| Wins | 6,933 | 50.00% | 0 | — | 0 | — | 54 | 51.92% |
| Losses | 6,766 | 48.80% | 0 | — | 0 | — | 50 | 48.08% |
| Draws | 166 | 1.20% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 3,427 | 24.72% | 0 | — | 0 | — | 24 | 23.08% |
| Tanks destroyed | 9,665 | 0.70 | 0 | — | 0 | — | 65 | 0.63 |
| Destruction ratio | 0.93 | — | — | 0.81 | ||||
| Tanks spotted | 14,584 | 1.05 | 0 | — | 0 | — | 152 | 1.46 |
| Damages | 807.52 | — | — | 974.01 | ||||
| Track damages | 38.72 | — | — | 28.76 | ||||
| Spotting damages | 208.97 | — | — | 415.56 | ||||
| Assisting damages | 247.70 | — | — | 444.32 | ||||
| Combined damages | 1,055.21 | — | — | 1,356.36 | ||||
| Base capture | 9,549 | 0.69 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 8,007 | 0.58 | 0 | — | 0 | — | 32 | 0.31 |
| Experience | 485.48 | — | — | 509.63 | ||||
| Hit rate | 68.11% | — | — | 66.35% | ||||
| Personal rating | 5,294 | 0 | 0 | +8 | ||||
| World of Tanks Rating | — | — | — | — | ||||
| WN7 | 935.16 | — | — | 1,009.61 | ||||
| WN8 | 1,077.10 | — | — | 1,204.30 | ||||
| WNX | 886.83 | — | — | 1,163.11 | ||||
DMF_Joker’s progression
Tanks shaping DMF_Joker’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-7Tier X· 470 battles1,227.28−18.48 if removed
- FerdinandTier VIII· 450 battles1,300.21−14.64 if removed
- Jagdpanzer E 100Tier X· 223 battles1,497.02−13.97 if removed
- HummelTier VI· 200 battles2,111.15−12.35 if removed
- JagdtigerTier IX· 307 battles1,283.67−11.32 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-150Tier VI· 315 battles282.39+13.83 if removed
- AMX 13 75Tier VII· 250 battles146.38+13.39 if removed
- AMX 13 90Tier IX· 276 battles372.74+12.25 if removed
- KV-1Tier V· 326 battles285.55+11.56 if removed
- T-10Tier IX· 368 battles565.68+10.51 if removed
DMF_Joker’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 165 of 167 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
23 of 167 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 200 battles1,091the gun carries none
- Tier V· 120 battles690the gun carries none
- Tier IX· 307 battles1,787the gun carries none
- Tier VIII· 65 battles1,288the gun carries none
- Tier VII· 33 battles1,458the gun carries none
- Tier VII· 284 battles1,074the gun carries none
DMF_Joker’s clans history
4 clans · 10y 6mo in clans
