Cyborg__Killer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 921 | 0 | 0 | 0 | ||||
| Tier | 6.97 | — | — | — | ||||
| Wins | 426 | 46.25% | 0 | — | 0 | — | 0 | — |
| Losses | 484 | 52.55% | 0 | — | 0 | — | 0 | — |
| Draws | 11 | 1.19% | 0 | — | 0 | — | 0 | — |
| Battles survived | 184 | 19.98% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 589 | 0.64 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.80 | — | — | — | ||||
| Tanks spotted | 605 | 0.66 | 0 | — | 0 | — | 0 | — |
| Damages | 672.02 | — | — | — | ||||
| Track damages | 19.44 | — | — | — | ||||
| Spotting damages | 167.93 | — | — | — | ||||
| Assisting damages | 187.37 | — | — | — | ||||
| Combined damages | 859.39 | — | — | — | ||||
| Base capture | 1,825 | 1.98 | 0 | — | 0 | — | 0 | — |
| Base defense | 229 | 0.25 | 0 | — | 0 | — | 0 | — |
| Experience | 467.69 | — | — | — | ||||
| Hit rate | 64.89% | — | — | — | ||||
| Personal rating | 3,454 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,517 | 0 | 0 | 0 | ||||
| WN7 | 712.51 | — | — | — | ||||
| WN8 | 704.25 | — | — | — | ||||
| WNX | 625.50 | — | — | — | ||||
Cyborg__Killer’s progression
Tanks shaping Cyborg__Killer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 113 battles1,139.72−73.67 if removed
- Pawlack TankTier VI· 42 battles1,543.94−36.70 if removed
- M-II-YTier VII· 121 battles687.24−10.13 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FV4005 Stage IITier X· 69 battles215.11+50.20 if removed
- Patton the TankTier IX· 58 battles153.75+43.94 if removed
- T32Tier VIII· 62 battles319.11+26.34 if removed
- SU-122-44Tier VII· 132 battles547.72+12.19 if removed
Cyborg__Killer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 59 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 59 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 42 battles1,126the gun carries none
Cyborg__Killer’s clans history
2 clans · 1y 11mo in clans