CulturalD’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,193 | 0 | 0 | 0 | ||||
| Tier | 6.74 | — | — | — | ||||
| Wins | 552 | 46.27% | 0 | — | 0 | — | 0 | — |
| Losses | 623 | 52.22% | 0 | — | 0 | — | 0 | — |
| Draws | 18 | 1.51% | 0 | — | 0 | — | 0 | — |
| Battles survived | 267 | 22.38% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 613 | 0.51 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.66 | — | — | — | ||||
| Tanks spotted | 1,061 | 0.89 | 0 | — | 0 | — | 0 | — |
| Damages | 630.33 | — | — | — | ||||
| Track damages | 24.70 | — | — | — | ||||
| Spotting damages | 184.84 | — | — | — | ||||
| Assisting damages | 209.53 | — | — | — | ||||
| Combined damages | 839.86 | — | — | — | ||||
| Base capture | 1,932 | 1.62 | 0 | — | 0 | — | 0 | — |
| Base defense | 135 | 0.11 | 0 | — | 0 | — | 0 | — |
| Experience | 540.67 | — | — | — | ||||
| Hit rate | 57.01% | — | — | — | ||||
| Personal rating | 3,539 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,518 | 0 | 0 | 0 | ||||
| WN7 | 665.41 | — | — | — | ||||
| WN8 | 675.26 | — | — | — | ||||
| WNX | 562.46 | — | — | — | ||||
CulturalD’s progression
Tanks shaping CulturalD’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 77Tier IX· 51 battles1,074.57−29.68 if removed
- VK 30.01 (H)Tier V· 50 battles946.99−12.59 if removed
- TS-5Tier VIII· 72 battles713.06−11.93 if removed
- Pz.Kpfw. III Ausf. JTier IV· 35 battles1,124.92−10.02 if removed
- VK 30.01 (P)Tier VI· 38 battles751.00−6.89 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 66 battles257.13+22.35 if removed
- Char MuratTier IX· 37 battles182.29+20.06 if removed
- VK 30.02 (M)Tier VI· 52 battles258.00+12.79 if removed
- Tiger IITier VIII· 42 battles283.09+12.45 if removed
- Pz.Kpfw. II LuchsTier IV· 38 battles178.79+9.66 if removed
CulturalD’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 50 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 50 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 26 battles2,239the gun carries none
CulturalD’s clans history
2 clans · 5 months in clans