CrackingJimmy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,331 | 0 | 0 | 0 | ||||
| Tier | 6.85 | — | — | — | ||||
| Wins | 1,573 | 47.22% | 0 | — | 0 | — | 0 | — |
| Losses | 1,700 | 51.04% | 0 | — | 0 | — | 0 | — |
| Draws | 58 | 1.74% | 0 | — | 0 | — | 0 | — |
| Battles survived | 892 | 26.78% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,998 | 0.60 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.82 | — | — | — | ||||
| Tanks spotted | 3,109 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 697.32 | — | — | — | ||||
| Track damages | 39.33 | — | — | — | ||||
| Spotting damages | 262.60 | — | — | — | ||||
| Assisting damages | 301.93 | — | — | — | ||||
| Combined damages | 999.25 | — | — | — | ||||
| Base capture | 2,672 | 0.80 | 0 | — | 0 | — | 0 | — |
| Base defense | 974 | 0.29 | 0 | — | 0 | — | 0 | — |
| Experience | 478.01 | — | — | — | ||||
| Hit rate | 61.96% | — | — | — | ||||
| Personal rating | 4,271 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,171 | 0 | 0 | 0 | ||||
| WN7 | 769.38 | — | — | — | ||||
| WN8 | 877.37 | — | — | — | ||||
| WNX | 778.70 | — | — | — | ||||
CrackingJimmy’s progression
Tanks shaping CrackingJimmy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-130PMTier VIII· 135 battles1,402.92−30.95 if removed
- Emil IITier IX· 146 battles1,268.71−28.99 if removed
- 50TP prototypTier VIII· 121 battles1,316.08−22.17 if removed
- Strv 103-0Tier IX· 102 battles1,223.81−18.87 if removed
- Bat.-Châtillon 12 tTier VIII· 176 battles1,023.71−13.52 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Emil ITier VIII· 158 battles520.96+14.16 if removed
- CrusaderTier VI· 84 battles183.77+10.60 if removed
- T-44Tier VIII· 98 battles579.25+7.22 if removed
- AMX 13 90Tier IX· 83 battles538.28+6.76 if removed
- Tiger IITier VIII· 38 battles380.40+5.23 if removed
CrackingJimmy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
6 of 115 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 115 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 44 battles1,465the gun carries none
- Tier VI· 41 battles857the gun carries none
- Tier VII· 42 battles1,021the gun carries none
CrackingJimmy’s clans history
3 clans · 2y 10mo in clans
