Cooper000’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,296 | 9 | 60 | 237 | ||||
| Tier | 7.59 | 7.00 | 7.03 | 7.70 | ||||
| Wins | 3,272 | 44.85% | 5 | 55.56% | 25 | 41.67% | 105 | 44.30% |
| Losses | 3,909 | 53.58% | 4 | 44.44% | 33 | 55.00% | 127 | 53.59% |
| Draws | 115 | 1.58% | 0 | 0.00% | 2 | 3.33% | 5 | 2.11% |
| Battles survived | 1,570 | 21.52% | 3 | 33.33% | 13 | 21.67% | 42 | 17.72% |
| Tanks destroyed | 2,730 | 0.37 | 6 | 0.67 | 40 | 0.67 | 119 | 0.50 |
| Destruction ratio | 0.48 | 1.00 | 0.85 | 0.61 | ||||
| Tanks spotted | 4,917 | 0.67 | 11 | 1.22 | 64 | 1.07 | 222 | 0.94 |
| Damages | 584.02 | 690.67 | 763.62 | 700.98 | ||||
| Track damages | 38.14 | 92.11 | 66.42 | 34.22 | ||||
| Spotting damages | 197.86 | 337.00 | 232.75 | 227.30 | ||||
| Assisting damages | 236.00 | 429.11 | 299.17 | 261.52 | ||||
| Combined damages | 820.02 | 1,119.78 | 1,062.78 | 968.84 | ||||
| Base capture | 15,714 | 2.15 | 5 | 0.56 | 183 | 3.05 | 599 | 2.53 |
| Base defense | 1,400 | 0.19 | 0 | 0.00 | 38 | 0.63 | 60 | 0.25 |
| Experience | 487.68 | 672.11 | 594.85 | 576.89 | ||||
| Hit rate | 56.89% | 62.69% | 68.27% | 58.42% | ||||
| Personal rating | 3,436 | +3 | +4 | +12 | ||||
| World of Tanks Rating | 2,676 | +2 | +13 | +10 | ||||
| WN7 | 486.82 | 921.59 | 784.93 | 619.10 | ||||
| WN8 | 453.10 | 983.20 | 955.74 | 722.26 | ||||
| WNX | 367.90 | 949.85 | 884.63 | 596.46 | ||||
Cooper000’s progression
Tanks shaping Cooper000’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier XI· 217 battles481.68−4.90 if removed
- Tier IX· 72 battles849.99−4.79 if removed
- Tier XI· 122 battles523.77−3.54 if removed
- Tier X· 103 battles553.40−3.54 if removed
- Tier VIII· 291 battles455.32−3.38 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 208 battles124.00+7.96 if removed
- Tier IX· 196 battles181.10+6.70 if removed
- Tier VI· 142 battles66.11+6.13 if removed
- Tier VIII· 132 battles162.12+4.29 if removed
- Tier X· 176 battles241.23+3.65 if removed
Cooper000’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 75 of 115 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 115 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 29 battles1,309the gun carries none
Cooper000’s clans history
3 clans · 2y in clans
