CommJam's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 36,725 | 0 | 0 | 0 | ||||
| Tier | 7.00 | — | — | — | ||||
| Wins | 17,541 | 47.76% | 0 | — | 0 | — | 0 | — |
| Losses | 18,780 | 51.14% | 0 | — | 0 | — | 0 | — |
| Draws | 404 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 7,737 | 21.07% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 21,679 | 0.59 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.75 | — | — | — | ||||
| Tanks spotted | 35,000 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 660.23 | — | — | — | ||||
| Track damages | 42.23 | — | — | — | ||||
| Spotting damages | 200.07 | — | — | — | ||||
| Assisting damages | 242.30 | — | — | — | ||||
| Combined damages | 902.53 | — | — | — | ||||
| Base capture | 43,255 | 1.18 | 0 | — | 0 | — | 0 | — |
| Base defense | 15,898 | 0.43 | 0 | — | 0 | — | 0 | — |
| Experience | 554.98 | — | — | — | ||||
| Hit rate | 59.29% | — | — | — | ||||
| Personal rating | 4,344 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,663 | 0 | 0 | 0 | ||||
| WN7 | 762.45 | — | — | — | ||||
| WN8 | 765.85 | — | — | — | ||||
| WNX | 640.02 | — | — | — | ||||
CommJam's progression
Tanks shaping CommJam's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Churchill IIITier V· 3,364 battles832.99−19.21 if removed
- JagdtigerTier IX· 857 battles965.09−10.34 if removed
- T26E4 SuperPershingTier VIII· 1,531 battles827.63−9.02 if removed
- T95Tier IX· 622 battles1,012.59−8.55 if removed
- KV-220-2Tier V· 523 battles1,262.24−6.78 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- PantherTier VII· 343 battles164.04+4.81 if removed
- CometTier VII· 252 battles143.95+3.75 if removed
- Tiger ITier VII· 272 battles296.56+3.12 if removed
- T-34Tier V· 157 battles14.39+2.70 if removed
- T-44Tier VIII· 582 battles497.10+2.59 if removed
CommJam's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 346 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
21 of 346 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 50 battles1,597carriesnone
- Tier V· 49 battles761carriesnone
- Tier VI· 26 battles1,014carriesnone
CommJam's clans history
2 clans · 11y 1mo in clans
