Colt’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 25,798 | 0 | 0 | 0 | ||||
| Avg tier | 6.92 | — | — | — | ||||
| Wins | 12,169 | 47.17% | 0 | — | 0 | — | 0 | — |
| Losses | 13,203 | 51.18% | 0 | — | 0 | — | 0 | — |
| Draws | 426 | 1.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,375 | 24.71% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 13,765 | 0.53 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.71 | — | — | — | ||||
| Tanks spotted | 19,521 | 0.76 | 0 | — | 0 | — | 0 | — |
| Damages | 657.93 | — | — | — | ||||
| Track damages | 32.18 | — | — | — | ||||
| Spotting damages | 186.07 | — | — | — | ||||
| Assisting damages | 218.25 | — | — | — | ||||
| Combined damages | 876.17 | — | — | — | ||||
| Base capture | 32,995 | 1.28 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,743 | 0.30 | 0 | — | 0 | — | 0 | — |
| Experience | 514.38 | — | — | — | ||||
| Hit rate | 65.98% | — | — | — | ||||
| Personal rating | 4,249 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,444 | 0 | 0 | 0 | ||||
| WN7 | 692.40 | — | — | — | ||||
| WN8 | 697.19 | — | — | — | ||||
| WNX | 572.74 | — | — | — | ||||
Colt’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Colt’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Colt’s progression
Tanks shaping Colt’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier IX· 1,796 battles826.96−25.82 if removed
- Tier VIII· 734 battles755.49−6.37 if removed
- Tier VI· 485 battles801.58−4.91 if removed
- Tier VI· 583 battles825.52−4.50 if removed
- Tier VII· 469 battles777.32−3.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 414 battles167.96+4.64 if removed
- Tier VI· 232 battles110.15+4.30 if removed
- Tier VII· 237 battles212.46+3.50 if removed
- Tier IV· 143 battles5.96+3.45 if removed
- Tier IX· 296 battles407.33+2.68 if removed
Colt’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 230 of 331 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 331 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 32 battles1,013the gun carries none
- Tier VI· 26 battles1,053the gun carries none
- Tier VIII· 48 battles1,211the gun carries none
Colt’s clans history
4 clans · 12y 11mo in clans
