Code_Killer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 71,589 | 47 | 264 | 959 | ||||
| Avg tier | 8.66 | 9.26 | 9.50 | 9.62 | ||||
| Wins | 35,687 | 49.85% | 17 | 36.17% | 115 | 43.56% | 465 | 48.49% |
| Losses | 34,626 | 48.37% | 29 | 61.70% | 142 | 53.79% | 472 | 49.22% |
| Draws | 1,276 | 1.78% | 1 | 2.13% | 7 | 2.65% | 22 | 2.29% |
| Battles survived | 23,057 | 32.21% | 12 | 25.53% | 73 | 27.65% | 314 | 32.74% |
| Tanks destroyed | 54,042 | 0.75 | 27 | 0.57 | 156 | 0.59 | 651 | 0.68 |
| Destruction ratio | 1.11 | 0.77 | 0.82 | 1.01 | ||||
| Tanks spotted | 96,160 | 1.34 | 56 | 1.19 | 385 | 1.46 | 1,540 | 1.61 |
| Damages | 1,285.32 | 1,314.02 | 1,490.32 | 1,486.00 | ||||
| Track damages | 53.79 | 13.04 | 42.08 | 47.66 | ||||
| Spotting damages | 572.49 | 633.94 | 687.21 | 868.78 | ||||
| Assisting damages | 626.28 | 646.98 | 729.29 | 916.44 | ||||
| Combined damages | 1,911.59 | 1,961.00 | 2,218.36 | 2,405.18 | ||||
| Base capture | 146,168 | 2.04 | 59 | 1.26 | 259 | 0.98 | 954 | 0.99 |
| Base defense | 14,989 | 0.21 | 0 | 0.00 | 7 | 0.03 | 370 | 0.39 |
| Experience | 727.29 | 635.94 | 705.73 | 761.62 | ||||
| Hit rate | 62.43% | 50.00% | 55.94% | 59.19% | ||||
| Personal rating | 7,225 | -2 | -4 | +8 | ||||
| World of Tanks Rating | 5,620 | 0 | -2 | -3 | ||||
| WN7 | 1,011.31 | 653.51 | 815.01 | 976.34 | ||||
| WN8 | 1,336.18 | 1,088.14 | 1,245.29 | 1,391.78 | ||||
| WNX | 1,397.93 | 1,143.28 | 1,294.49 | 1,458.51 | ||||
Code_Killer’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Code_Killer’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Code_Killer’s progression
Tanks shaping Code_Killer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 3,524 battles1,643.54−13.91 if removed
- Tier X· 3,856 battles1,557.81−11.11 if removed
- Tier VIII· 4,071 battles1,626.14−10.70 if removed
- Tier VIII· 2,763 battles1,552.76−5.61 if removed
- Tier VI· 1,184 battles1,921.52−5.33 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier X· 2,124 battles1,160.09+8.16 if removed
- Tier VIII· 1,396 battles1,039.67+5.35 if removed
- Tier VIII· 1,392 battles1,184.80+3.40 if removed
- Tier X· 318 battles998.87+2.13 if removed
- Tier X· 852 battles1,258.78+1.99 if removed
Code_Killer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 338 of 373 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
72 of 373 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 36 battles1,326the gun carries none
- Tier V· 27 battles1,082the gun carries none
- Tier VI· 26 battles1,346the gun carries none
- Tier VI· 42 battles1,457the gun carries none
- Tier VI· 31 battles1,189the gun carries none
- Tier VI· 27 battles1,044the gun carries none
Code_Killer’s clans history
19 clans · 6y 1mo in clans
