CodePunch's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,513 | 0 | 0 | 116 | ||||
| Tier | 7.33 | — | — | 7.93 | ||||
| Wins | 5,410 | 51.46% | 0 | — | 0 | — | 65 | 56.03% |
| Losses | 4,989 | 47.46% | 0 | — | 0 | — | 48 | 41.38% |
| Draws | 114 | 1.08% | 0 | — | 0 | — | 3 | 2.59% |
| Battles survived | 2,673 | 25.43% | 0 | — | 0 | — | 25 | 21.55% |
| Tanks destroyed | 8,748 | 0.83 | 0 | — | 0 | — | 97 | 0.84 |
| Destruction ratio | 1.12 | — | — | 1.07 | ||||
| Tanks spotted | 13,193 | 1.25 | 0 | — | 0 | — | 174 | 1.50 |
| Damages | 1,010.54 | — | — | 919.16 | ||||
| Track damages | 56.98 | — | — | 7.14 | ||||
| Spotting damages | 316.02 | — | — | 467.56 | ||||
| Assisting damages | 373.00 | — | — | 474.70 | ||||
| Combined damages | 1,383.54 | — | — | 1,387.95 | ||||
| Base capture | 7,497 | 0.71 | 0 | — | 0 | — | 32 | 0.28 |
| Base defense | 5,842 | 0.56 | 0 | — | 0 | — | 8 | 0.07 |
| Experience | 639.51 | — | — | 764.34 | ||||
| Hit rate | 65.62% | — | — | 61.05% | ||||
| Personal rating | 6,024 | 0 | 0 | +12 | ||||
| World of Tanks Rating | 5,948 | 0 | 0 | -9 | ||||
| WN7 | 1,118.44 | — | — | 1,077.32 | ||||
| WN8 | 1,403.45 | — | — | 1,293.86 | ||||
| WNX | 1,291.76 | — | — | 1,149.19 | ||||
CodePunch's progression
Tanks shaping CodePunch's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Bat.-Châtillon 25 tTier X· 537 battles1,592.39−27.96 if removed
- WZ-111Tier VIII· 488 battles1,716.13−22.23 if removed
- STA-1Tier VIII· 325 battles1,772.29−18.95 if removed
- AMX 50 100Tier VIII· 257 battles1,764.02−17.33 if removed
- Type 61Tier IX· 220 battles1,892.89−16.77 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 440 battles960.59+15.36 if removed
- T-54 ltwt.Tier IX· 513 battles1,048.91+14.00 if removed
- M103Tier IX· 234 battles928.24+9.26 if removed
- M6Tier VI· 126 battles522.10+7.72 if removed
- M3 LeeTier IV· 98 battles228.32+5.68 if removed
CodePunch's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
20 of 213 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
23 of 213 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 26 battles1,864carriesnone
- Tier VIII· 47 battles1,657carriesnone
- Tier VIII· 28 battles1,566carriesnone
- Tier VII· 102 battles1,390carriesnone
- Tier VII· 133 battles1,191carriesnone
- Tier VII· 51 battles1,168carriesnone
CodePunch's clans history
5 clans · 5y 8mo in clans
