CoDeXSimplus's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,194 | 0 | 0 | 0 | ||||
| Tier | 7.15 | — | — | — | ||||
| Wins | 12,726 | 48.58% | 0 | — | 0 | — | 0 | — |
| Losses | 13,173 | 50.29% | 0 | — | 0 | — | 0 | — |
| Draws | 295 | 1.13% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,041 | 23.06% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,505 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.82 | — | — | — | ||||
| Tanks spotted | 24,302 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 851.71 | — | — | — | ||||
| Track damages | 47.47 | — | — | — | ||||
| Spotting damages | 199.76 | — | — | — | ||||
| Assisting damages | 247.23 | — | — | — | ||||
| Combined damages | 1,098.94 | — | — | — | ||||
| Base capture | 17,090 | 0.65 | 0 | — | 0 | — | 0 | — |
| Base defense | 13,953 | 0.53 | 0 | — | 0 | — | 0 | — |
| Experience | 394.45 | — | — | — | ||||
| Hit rate | 58.58% | — | — | — | ||||
| Personal rating | 5,027 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,364 | 0 | 0 | 0 | ||||
| WN7 | 879.48 | — | — | — | ||||
| WN8 | 1,030.71 | — | — | — | ||||
| WNX | 892.16 | — | — | — | ||||
CoDeXSimplus's progression
Tanks shaping CoDeXSimplus's rating
Tanks that prop the overall up: dropping them would lower the rating.
- LöweTier VIII· 5,501 battles1,101.07−61.25 if removed
- G.W. E 100Tier X· 1,041 battles1,110.47−14.02 if removed
- Jagdpanzer E 100Tier X· 572 battles1,322.29−13.29 if removed
- G.W. TigerTier IX· 586 battles1,245.28−10.48 if removed
- G.W. PantherTier VII· 396 battles1,511.28−8.92 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III/IVTier V· 576 battles259.01+9.01 if removed
- VK 30.01 (P)Tier VI· 246 battles156.04+7.38 if removed
- VK 16.02 LeopardTier V· 208 battles14.48+6.86 if removed
- Aufklärungspanzer PantherTier VII· 227 battles151.72+6.40 if removed
- Leopard Prototyp ATier IX· 527 battles679.08+6.09 if removed
CoDeXSimplus's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
20 of 155 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
37 of 155 vehicles carry an Ace Tanker (24% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 46 battles595carriesnone
- Tier IX· 25 battles1,847carriesnone
- Tier VIII· 379 battles1,562carriesnone
CoDeXSimplus's clans history
6 clans · 5y 8mo in clans