ChrisProLe4gue’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,208 | 0 | 0 | 0 | ||||
| Tier | 6.97 | — | — | — | ||||
| Wins | 3,545 | 49.18% | 0 | — | 0 | — | 0 | — |
| Losses | 3,559 | 49.38% | 0 | — | 0 | — | 0 | — |
| Draws | 104 | 1.44% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,930 | 26.78% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,741 | 0.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.90 | — | — | — | ||||
| Tanks spotted | 3,288 | 0.46 | 0 | — | 0 | — | 0 | — |
| Damages | 844.04 | — | — | — | ||||
| Track damages | 43.35 | — | — | — | ||||
| Spotting damages | 140.93 | — | — | — | ||||
| Assisting damages | 184.28 | — | — | — | ||||
| Combined damages | 1,028.32 | — | — | — | ||||
| Base capture | 5,013 | 0.70 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,366 | 0.47 | 0 | — | 0 | — | 0 | — |
| Experience | 478.15 | — | — | — | ||||
| Hit rate | 51.93% | — | — | — | ||||
| Personal rating | 4,730 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,150 | 0 | 0 | 0 | ||||
| WN7 | 848.05 | — | — | — | ||||
| WN8 | 949.70 | — | — | — | ||||
| WNX | 837.46 | — | — | — | ||||
ChrisProLe4gue’s progression
Tanks shaping ChrisProLe4gue’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- SU-130PMTier VIII· 1,271 battles1,510.45−149.82 if removed
- Leopard Prototyp ATier IX· 173 battles1,346.58−17.31 if removed
- JagdpantherTier VII· 202 battles1,167.32−8.54 if removed
- JagdtigerTier IX· 138 battles1,136.91−7.30 if removed
- M10 RBFMTier V· 79 battles1,804.17−7.05 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer IVTier VI· 273 battles334.44+16.47 if removed
- Pz.Sfl. IVcTier V· 201 battles194.86+14.35 if removed
- Sturer EmilTier VII· 135 battles190.56+13.97 if removed
- VK 16.02 LeopardTier V· 81 battles14.87+10.13 if removed
- Marder IITier III· 110 battles68.49+9.38 if removed
ChrisProLe4gue’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 80 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 80 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 73 battles1,131the gun carries none
ChrisProLe4gue’s clans history
1 clans · 5y 9mo in clans
