ChipBluff’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,396 | 0 | 0 | 0 | ||||
| Tier | 8.62 | — | — | — | ||||
| Wins | 3,584 | 48.46% | 0 | — | 0 | — | 0 | — |
| Losses | 3,702 | 50.05% | 0 | — | 0 | — | 0 | — |
| Draws | 110 | 1.49% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,784 | 24.12% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,574 | 0.62 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.82 | — | — | — | ||||
| Tanks spotted | 9,016 | 1.22 | 0 | — | 0 | — | 0 | — |
| Damages | 1,215.18 | — | — | — | ||||
| Track damages | 52.49 | — | — | — | ||||
| Spotting damages | 476.51 | — | — | — | ||||
| Assisting damages | 529.00 | — | — | — | ||||
| Combined damages | 1,744.19 | — | — | — | ||||
| Base capture | 4,018 | 0.54 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,772 | 0.24 | 0 | — | 0 | — | 0 | — |
| Experience | 691.18 | — | — | — | ||||
| Hit rate | 60.86% | — | — | — | ||||
| Personal rating | 5,830 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,220 | 0 | 0 | 0 | ||||
| WN7 | 893.66 | — | — | — | ||||
| WN8 | 1,192.32 | — | — | — | ||||
| WNX | 1,180.17 | — | — | — | ||||
ChipBluff’s progression
Tanks shaping ChipBluff’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Super ConquerorTier X· 541 battles1,372.70−20.25 if removed
- Controcarro 3 MinotauroTier X· 181 battles1,834.28−18.32 if removed
- ManticoreTier X· 320 battles1,472.59−13.81 if removed
- WZ-111 model 5ATier X· 118 battles1,667.43−9.27 if removed
- Object 777 Version IITier IX· 210 battles1,472.49−8.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E5Tier VIII· 437 battles1,008.07+10.05 if removed
- AMX 30 1er prototypeTier IX· 75 battles492.90+8.72 if removed
- CS-53Tier VIII· 73 battles374.81+7.61 if removed
- 110Tier VIII· 104 battles758.10+5.75 if removed
- Centurion Mk. ITier VIII· 83 battles690.54+5.05 if removed
ChipBluff’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
12 of 103 vehicles carry a mark (12% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
13 of 103 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 33 battles1,333the gun carries none
- Tier X· 49 battles2,145the gun carries none
- Tier VII· 40 battles1,431the gun carries none
ChipBluff’s clans history
15 clans · 2y 3mo in clans