Cannibal_boy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 666 | 0 | 0 | 0 | ||||
| Tier | 7.31 | — | — | — | ||||
| Wins | 341 | 51.20% | 0 | — | 0 | — | 0 | — |
| Losses | 314 | 47.15% | 0 | — | 0 | — | 0 | — |
| Draws | 11 | 1.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 133 | 19.97% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 457 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 1,149 | 1.73 | 0 | — | 0 | — | 0 | — |
| Damages | 837.49 | — | — | — | ||||
| Track damages | 32.90 | — | — | — | ||||
| Spotting damages | 518.21 | — | — | — | ||||
| Assisting damages | 551.11 | — | — | — | ||||
| Combined damages | 1,388.61 | — | — | — | ||||
| Base capture | 502 | 0.75 | 0 | — | 0 | — | 0 | — |
| Base defense | 248 | 0.37 | 0 | — | 0 | — | 0 | — |
| Experience | 676.30 | — | — | — | ||||
| Hit rate | 61.02% | — | — | — | ||||
| Personal rating | 4,382 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,909 | 0 | 0 | 0 | ||||
| WN7 | 1,011.73 | — | — | — | ||||
| WN8 | 1,284.04 | — | — | — | ||||
| WNX | 1,247.18 | — | — | — | ||||
Cannibal_boy’s progression
Tanks shaping Cannibal_boy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 75Tier VII· 45 battles2,043.48−49.44 if removed
- AMX 12 tTier VI· 33 battles1,776.25−18.71 if removed
- XM66FTier VIII· 72 battles1,327.82−11.60 if removed
- Bat.-Châtillon 25 t APTier IX· 72 battles1,255.93−8.91 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 65 tTier VIII· 35 battles590.98+43.85 if removed
- AMX 13 57 GFTier VII· 43 battles947.92+20.39 if removed
- Bat.-Châtillon 12 tTier VIII· 115 battles1,154.15+12.18 if removed
Cannibal_boy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 39 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 39 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 29 battles1,299the gun carries none
- Tier VI· 33 battles1,346the gun carries none
- Tier VII· 25 battles1,589the gun carries none
- Tier VIII· 72 battles1,622the gun carries none
Cannibal_boy’s clans history
6 clans · 8 months in clans