Callduty’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,848 | 4 | 114 | 114 | ||||
| Tier | 6.68 | 9.00 | 8.31 | 8.31 | ||||
| Wins | 2,974 | 43.43% | 3 | 75.00% | 63 | 55.26% | 63 | 55.26% |
| Losses | 3,764 | 54.96% | 1 | 25.00% | 51 | 44.74% | 51 | 44.74% |
| Draws | 110 | 1.61% | 0 | 0.00% | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 1,838 | 26.84% | 3 | 75.00% | 32 | 28.07% | 32 | 28.07% |
| Tanks destroyed | 2,323 | 0.34 | 3 | 0.75 | 88 | 0.77 | 88 | 0.77 |
| Destruction ratio | 0.46 | 3.00 | 1.07 | 1.07 | ||||
| Tanks spotted | 4,088 | 0.60 | 2 | 0.50 | 98 | 0.86 | 98 | 0.86 |
| Damages | 425.49 | 2,944.75 | 1,767.18 | 1,767.18 | ||||
| Track damages | 22.80 | 126.00 | 57.71 | 57.71 | ||||
| Spotting damages | 131.32 | 177.50 | 245.26 | 245.26 | ||||
| Assisting damages | 154.13 | 303.50 | 302.96 | 302.96 | ||||
| Combined damages | 579.62 | 3,248.25 | 2,061.47 | 2,061.47 | ||||
| Base capture | 7,809 | 1.14 | 0 | 0.00 | 94 | 0.82 | 94 | 0.82 |
| Base defense | 3,289 | 0.48 | 0 | 0.00 | 8 | 0.07 | 8 | 0.07 |
| Experience | 405.00 | 1,260.25 | 914.57 | 914.57 | ||||
| Hit rate | 47.57% | 81.58% | 72.89% | 72.89% | ||||
| Personal rating | 3,232 | +8 | +90 | +90 | ||||
| World of Tanks Rating | 2,346 | +8 | +159 | +159 | ||||
| WN7 | 440.16 | 1,567.13 | 1,233.30 | 1,233.30 | ||||
| WN8 | 325.92 | 2,609.32 | 1,708.87 | 1,708.87 | ||||
| WNX | 224.58 | 2,601.64 | 1,549.81 | 1,549.81 | ||||
Callduty’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Callduty’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- FerdinandTier VIII· 229 battles594.50−12.07 if removed
- T26E4 SuperPershingTier VIII· 291 battles443.63−10.24 if removed
- BZ-176Tier VIII· 50 battles1,148.66−6.55 if removed
- M24 ChaffeeTier V· 125 battles902.36−6.49 if removed
- JagdtigerTier IX· 412 battles292.40−5.55 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- LöweTier VIII· 1,222 battles143.54+22.03 if removed
- T2 Light TankTier II· 232 battles2.08+10.99 if removed
- E 75Tier IX· 278 battles81.03+8.57 if removed
- Jagdpanzer 38(t) HetzerTier IV· 510 battles59.62+6.45 if removed
- StuG III Ausf. GTier V· 414 battles127.32+3.75 if removed
Callduty’s marks and mastery
Marks of Mastery2422202
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 90 vehicles carry an Ace Tanker (2% of the garage).
Callduty’s clans history
2 clans · 4y in clans
Jul 2012201420152016201720182019202020212022202320242025today
