Call_Me_Deejay’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 45,328 | 19 | 19 | 71 | ||||
| Avg tier | 8.12 | 9.32 | 9.32 | 9.33 | ||||
| Wins | 24,717 | 54.53% | 7 | 36.84% | 7 | 36.84% | 31 | 43.66% |
| Losses | 20,093 | 44.33% | 10 | 52.63% | 10 | 52.63% | 38 | 53.52% |
| Draws | 518 | 1.14% | 2 | 10.53% | 2 | 10.53% | 2 | 2.82% |
| Battles survived | 14,241 | 31.42% | 3 | 15.79% | 3 | 15.79% | 20 | 28.17% |
| Tanks destroyed | 51,561 | 1.14 | 18 | 0.95 | 18 | 0.95 | 86 | 1.21 |
| Destruction ratio | 1.66 | 1.13 | 1.13 | 1.69 | ||||
| Tanks spotted | 53,331 | 1.18 | 21 | 1.11 | 21 | 1.11 | 81 | 1.14 |
| Damages | 1,746.50 | 2,902.63 | 2,902.63 | 2,799.14 | ||||
| Track damages | 67.68 | 23.53 | 23.53 | 34.27 | ||||
| Spotting damages | 386.25 | 306.47 | 306.47 | 429.67 | ||||
| Assisting damages | 453.93 | 330.00 | 330.00 | 463.94 | ||||
| Combined damages | 2,200.43 | 3,232.63 | 3,232.63 | 3,268.29 | ||||
| Base capture | 28,147 | 0.62 | 3 | 0.16 | 3 | 0.16 | 6 | 0.08 |
| Base defense | 29,485 | 0.65 | 3 | 0.16 | 3 | 0.16 | 3 | 0.04 |
| Experience | 822.64 | 957.47 | 957.47 | 997.77 | ||||
| Hit rate | 72.43% | 80.89% | 80.89% | 75.95% | ||||
| Personal rating | 8,884 | -1 | -1 | -1 | ||||
| World of Tanks Rating | 8,012 | -1 | -1 | +1 | ||||
| WN7 | 1,509.10 | 1,287.86 | 1,287.86 | 1,456.24 | ||||
| WN8 | 2,195.38 | 2,386.73 | 2,386.73 | 2,544.23 | ||||
| WNX | 2,178.61 | 2,638.22 | 2,638.22 | 2,872.69 | ||||
Call_Me_Deejay’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Call_Me_Deejay’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Call_Me_Deejay’s progression
Tanks shaping Call_Me_Deejay’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 1,279 battles2,640.74−12.90 if removed
- Tier VIII· 615 battles2,841.72−9.53 if removed
- Tier X· 310 battles2,969.18−8.07 if removed
- Tier VIII· 279 battles3,336.03−7.36 if removed
- Tier IX· 505 battles2,631.96−7.16 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VII· 330 battles620.69+11.18 if removed
- Tier IX· 448 battles1,315.42+10.23 if removed
- Tier VI· 692 battles1,239.44+9.88 if removed
- Tier V· 424 battles622.52+9.28 if removed
- Tier VIII· 501 battles1,693.18+5.31 if removed
Call_Me_Deejay’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 431 of 503 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
175 of 503 vehicles carry an Ace Tanker (35% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 37 battles3,247the gun carries none
- Tier X· 27 battles3,373the gun carries none
- Tier VIII· 53 battles2,251the gun carries none
- Tier IX· 26 battles2,878the gun carries none
- Tier IX· 39 battles2,839the gun carries none
- Tier IX· 43 battles3,058the gun carries none
Call_Me_Deejay’s clans history
28 clans · 7y 3mo in clans
