BoogieTown’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,158 | 0 | 0 | 0 | ||||
| Tier | 6.77 | — | — | — | ||||
| Wins | 5,983 | 49.21% | 0 | — | 0 | — | 0 | — |
| Losses | 6,048 | 49.75% | 0 | — | 0 | — | 0 | — |
| Draws | 127 | 1.04% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,397 | 19.72% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 8,242 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.84 | — | — | — | ||||
| Tanks spotted | 18,407 | 1.51 | 0 | — | 0 | — | 0 | — |
| Damages | 774.47 | — | — | — | ||||
| Track damages | 33.10 | — | — | — | ||||
| Spotting damages | 269.48 | — | — | — | ||||
| Assisting damages | 302.58 | — | — | — | ||||
| Combined damages | 1,077.17 | — | — | — | ||||
| Base capture | 8,187 | 0.67 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,250 | 0.27 | 0 | — | 0 | — | 0 | — |
| Experience | 417.34 | — | — | — | ||||
| Hit rate | 58.90% | — | — | — | ||||
| Personal rating | 4,656 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,722 | 0 | 0 | 0 | ||||
| WN7 | 952.66 | — | — | — | ||||
| WN8 | 1,082.31 | — | — | — | ||||
| WNX | 977.24 | — | — | — | ||||
BoogieTown’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping BoogieTown’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T95Tier IX· 251 battles1,862.69−24.41 if removed
- FV4004 ConwayTier IX· 150 battles2,039.81−16.23 if removed
- Object 705ATier X· 385 battles1,291.05−15.82 if removed
- Prototipo Standard BTier IX· 156 battles1,934.93−15.71 if removed
- T-50-2Tier VI· 640 battles1,284.38−15.16 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- M41 Walker BulldogTier VIII· 404 battles368.48+21.89 if removed
- IS-MTier VIII· 291 battles561.52+12.95 if removed
- T71 CMCDTier VII· 270 battles497.99+10.95 if removed
- T-150Tier VI· 173 battles319.54+10.20 if removed
- T37Tier VI· 204 battles370.88+8.86 if removed
BoogieTown’s marks and mastery
Marks of Mastery26693925
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
25 of 176 vehicles carry an Ace Tanker (14% of the garage).
BoogieTown’s clans history
10 clans · 1y 10mo in clans
Aug 2012201420152016201720182019202020212022202320242025today
