BonusRound’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,170 | 0 | 0 | 0 | ||||
| Tier | 7.18 | — | — | — | ||||
| Wins | 2,900 | 47.00% | 0 | — | 0 | — | 0 | — |
| Losses | 3,182 | 51.57% | 0 | — | 0 | — | 0 | — |
| Draws | 88 | 1.43% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,641 | 26.60% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,101 | 0.50 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.68 | — | — | — | ||||
| Tanks spotted | 7,173 | 1.16 | 0 | — | 0 | — | 0 | — |
| Damages | 625.98 | — | — | — | ||||
| Track damages | 35.62 | — | — | — | ||||
| Spotting damages | 430.35 | — | — | — | ||||
| Assisting damages | 465.96 | — | — | — | ||||
| Combined damages | 1,091.94 | — | — | — | ||||
| Base capture | 8,022 | 1.30 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,935 | 0.31 | 0 | — | 0 | — | 0 | — |
| Experience | 525.76 | — | — | — | ||||
| Hit rate | 55.40% | — | — | — | ||||
| Personal rating | 4,359 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,452 | 0 | 0 | 0 | ||||
| WN7 | 696.10 | — | — | — | ||||
| WN8 | 736.33 | — | — | — | ||||
| WNX | 757.83 | — | — | — | ||||
BonusRound’s progression
Tanks shaping BonusRound’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 614 battles1,528.29−74.31 if removed
- LT-432Tier VIII· 332 battles1,515.04−36.72 if removed
- FV4004 ConwayTier IX· 124 battles1,198.31−13.36 if removed
- ManticoreTier X· 58 battles1,648.61−10.85 if removed
- Object 777 Version IITier IX· 60 battles1,266.93−6.01 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Panther mit 8,8 cm L/71Tier VIII· 102 battles199.96+12.61 if removed
- Black PrinceTier VII· 66 battles111.93+8.77 if removed
- WZ-111 model 1-4Tier IX· 79 battles334.58+8.44 if removed
- 110Tier VIII· 93 battles385.87+7.27 if removed
- Pz.Kpfw. T 25Tier V· 137 battles360.13+7.12 if removed
BonusRound’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 161 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 161 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 60 battles1,858the gun carries none
- Tier VII· 27 battles1,205the gun carries none
BonusRound’s clans history
3 clans · 9y 4mo in clans
