Bloodywar’s random battles stats Β·

StatTotalLast 24hLast 7dLast 30d
Battles2,1760439
Tier4.68β€”7.006.70
Wins99045.50%0β€”250.00%2153.85%
Losses1,16553.54%0β€”250.00%1743.59%
Draws210.97%0β€”00.00%12.56%
Battles survived47321.74%0β€”125.00%717.95%
Tanks destroyed6080.280β€”30.75110.28
Destruction ratio0.36β€”1.000.34
Tanks spotted1,0370.480β€”51.25320.82
Damages162.30β€”440.00315.44
Track damages14.82β€”0.005.26
Spotting damages81.76β€”439.33222.04
Assisting damages96.58β€”439.33227.30
Combined damages258.88β€”995.33616.17
Base capture3,2911.510β€”00.00822.10
Base defense8370.380β€”00.0000.00
Experience222.43β€”361.00381.77
Hit rate42.59%β€”84.62%66.67%
Personal rating1,9840+4+31
World of Tanks Rating2,1970+1+21
WN7318.10β€”762.43501.19
WN8135.48β€”718.61354.48
WNX63.97β€”649.56212.50

Bloodywar’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Bloodywar’s rating

πŸš€ Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • M6
    Tier VIΒ· 155 battles
    181.50βˆ’8.37 if removed
  • Churchill III
    Tier VΒ· 92 battles
    265.99βˆ’6.99 if removed
  • T29
    Tier VIIΒ· 94 battles
    141.32βˆ’4.94 if removed
  • Grille
    Tier VΒ· 44 battles
    459.62βˆ’4.75 if removed
  • Pz.Sfl. IVb
    Tier IVΒ· 59 battles
    427.51βˆ’4.21 if removed
βš“ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Pz.Kpfw. III Ausf. J
    Tier IVΒ· 115 battles
    11.56+6.03 if removed
  • Pz.Kpfw. II Luchs
    Tier IVΒ· 84 battles
    0.48+5.45 if removed
  • VK 30.01 (H)
    Tier VΒ· 122 battles
    22.93+2.63 if removed
  • Pz.Kpfw. 38 (t)
    Tier IIIΒ· 42 battles
    2.19+2.52 if removed
  • Pz.Kpfw. III Ausf. E
    Tier IIIΒ· 120 battles
    25.35+2.34 if removed

Bloodywar’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X1β€”β€”β€”
VIII4β€”β€”β€”
VII4β€”β€”β€”
VI8β€”β€”β€”
V12β€”β€”β€”
IV15β€”β€”β€”
III15β€”β€”β€”
II14β€”β€”β€”
I6β€”β€”β€”

Marks read for 79 of 86 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery343rd Class3212nd Class261st Class11Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1β€”β€”β€”β€”
VIII3β€”β€”β€”1
VII23β€”β€”β€”
VI3411β€”
V2532β€”
IV4471β€”
III5372β€”
II393β€”β€”
I16β€”β€”β€”

1 of 86 vehicles carry an Ace Tanker (1% of the garage).

Bloodywar’s clans history

3 clans Β· 1y 3mo in clans